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  2. Leaving Taft always felt strange. Not dangerous — the floor had long since been cleared of anything that could harm her — but quiet in a way that was hard to put into words. The city behind her was still buzzing: bells ringing, stalls opening, players coming and going. But once she passed the gate, it all fell behind her like a closing door. The petals didn’t stop. They caught on low shrubs. Drifted between the trees. Danced across the path like they knew where she needed to be. She followed without forcing it, hands tucked into the folds of her cloak, steps light but unhurried. This wasn’t a
  3. @Acanthus "Sorry for the wait. I love trying to reforge something lost to time. I kinda got a bit carried away." * * * Wormwood, the Fallen Star | T4 Demonic Straight Sword (Longsword) | [244633] | Blight 2 | Env. (O) 2 “...and a great star, blazing like a torch, fell from the sky on a third of the rivers and on the springs of water…” ___________________________________________________________________________________________________________________________________________________________________________________ @Sakura "Interesting concept. Let me know how it treats you."
  4. Purchasing Teleport Crystal | [800col] Spyglass (x3) | [800col] Total: 1,600 col
  5. as promised, 150 words incoming. data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw== ♦ms.
  6. New Item: Vambrace Crossbow | T2 Perfect Projectile Weapon | ID 244749 | Keen 1 | Para 2 Desc. A simple vambrace with a built-in hand crossbow, capable of firing small, powerful bolts. Post Link for Craft
  7. It had been about fifteen minutes since the bell tolling twice echoed across Taft. Long enough for the light to shift again — not by much, but just enough to change the way shadows fell across rooftops. The golden tone of late afternoon had started to settle in, softening the edges of the buildings and turning window glass to pools of orange. The streets, once sharp and cool in morning stone, now glowed like they’d been warmed from the inside out. The petals were still there. They didn’t always fall where she expected, but they were always waiting. One tucked into a shop awning.
  8. Drops | Vanguard's Heavy Plate | T1 Heavy Armor | 232786 | MIT 3 Covered in people (For CC)
  9. “Who the fuck are you and what did you do wtih Freyd?” “Freyd,” he laughed, raw essence of precious joy in his voice momentarily pushing back the floor’s oppressive malaise. “Just Freyd.” Mari could see the same mischievous twinkle in his eyes. She’d been privy to it many times, but something in this new version of the man lost the ominous undertones of his earlier self. This was just joy for its own sake, without all the maniacal metaplots. Turning her attention to their approaching destination, neither one of them expected the carriage to suddenly faceplant, sending her barreling
  10. DATE: [6/18/25] RANK 9 BLACKSMITH | [EXP: 3270/5119] | Daily Crafting Attempts: 10+3=13 CRAFTING BUFFS: Ambition Tool +1 EXP per craft Extended Workshop +2 EXP per craft Trading Hall 3 +2 EXP per craft | Salvage on LD 9 | +3 crafting attempts Crafting T2 [Projectile Weapon]s: ID 244748 | CD 5 | Uncommon ID 244749 | CD 12 | Perfect ID 244750 | CD 8 | Rare ID 244751 | CD 1 | Crit Fail ID 244752 | CD 8 | Rare ID 244753 | CD 4 | Salvage | LD 10 | Material Saved ID 244754 | CD 6 | Uncommon ID 244755 | CD 3 | Salvage | LD 16 | Material Saved ID 244756 | CD 6 | Uncomm
  11. The rest of the city didn’t seem to notice. The bells had rung. The light had shifted. People kept moving. Shops opened. Merchants called out. Birds hopped across rooftops. Everything went on, as it always did. But Hidden felt… a step behind it all. Like she was moving through glass. The edges of the world felt thinner than they had this morning. She walked without direction, letting her shoes find the familiar turns. Narrow streets. Back alleys. Overhanging balconies with flower baskets swinging gently in the wind. She didn’t want to go home, not yet. She wasn’t sure what she was waiting for
  12. Katoka was really beginning to hate this floor. She attetmped to wipe the mud and grim from herself that she had accumiliated from the last fight with the spectral knight her group had run in to. It had taken six of them to dispatch the thing and they were all winded from the encounter. Having heard a commotion further past the encampment by the teleport gate, the samurai disengaged from her party and set to locate the next creature that needed dispatching. Her path led her to a chasm that would have sent shivers down her spine had she not already had her hackles up. The black stone and m
  13. 'Good day, I was hoping to place a small custom order, if possible.' Aoi glanced across the various items on display, hoping that she'd spot something that would fit what she was looking for, before realising that most other players wouldn't use her chosen weapon. Item Name: Vambrace Crossbow Item Type: Projectile Weapon Item Tier: 2 Item Quality: Perfect Draft Item Description: A simple vambrace with a built-in hand crossbow, capable of firing small, powerful bolts. Requested Enhancements: Keen I | Paralyse II
  14. PH * * * Post Action: Gathering Supplies for Floor 29 * * * Thread Closing KnightinGale Receives: x EXP: [wc]/5*2 + 1000 [quest] + 500 [Bandit Boss] x Col: 400/2 = 200 + 5000 [bandits] + 5000 [bandit boss] 2 Mon: Specialization PT + Fatal Error EV 1 Guild Token (Tracker's Alliance) <<Brawler>> Extra Skill Riardon Receives: x EXP: [wc]/5*1 + 1000 [quest] + 500 [Bandit Boss] x Col: 400/2 = 200 + 5000 [bandits] + 5000 [bandit boss] 2 Mon: Specialization PT + Fatal Error EV 1 Guild Token (Tracker's Alliance) <<Brawler>> Extr
  15. PH * * * Recovery? ID 244746 | CD 5 | +0 EN Wulfrin regains 4+18 EN Cooldowns: Rending Familiar (4/5) Post Action: [x16] Tech-G (15 EN) -2 Stamina = 13 EN Free Action: ID 244747 | BD 1+7+1=9 hit | CD 7 | 21*16 = 336-100 = 236 DMG to Bandit Boss. Target dies Wulfrin | HP: 838/860 | EN: 118/118 | DMG: 21 | MIT:103 | ACC:7 | AA | PHASE | EVA:2 | PARA-IM | REC: 8 | HLY: 16 | LD:5 Riardon | HP: 140/140 | EN: 32/32 | DMG: 4 | MIT:6 | ACC:5 | EVA:2 | REC: 2 KnightinGale | HP: 310/310 | EN: 46/46 | DMG: 9 | MIT:103 | ACC:6 | TAUNT | F-SPIRIT | EVA:2 | THORNS:56 | BH:
  16. PH * * * Recovery? Not Needed KnightinGale is at full EN and HP Cooldowns: Post Action: None Free Action: None Bandit Boss attacks Wulfrin. Takes 56 Damage from Burn. Burn Fades ID 244745 | BD 1 Crit Miss | 0 DMG to Wulfrin. [4,0,0] Bandit Boss | HP 199/1100 | DMG 125 | MIT 100 | ACC 3 | EVA 2 0 | P. Stun Imm. (3/3) Abilities: Competitive | This boss gains additional damage equal to the highest leveled player's tier in the party multiplied by 25, and addition health points equal to the highest leveled player's tier in the party multiplied by 50.
  17. PH * * * Recovery? Not Needed Riardon is at full EN and HP Cooldowns: Post Action: None Free Action: None Wulfrin | HP: 838/860 | EN: 98/118 | DMG: 21 | MIT:103 | ACC:7 | AA | PHASE | EVA:2 | PARA-IM | REC: 8 | HLY: 16 | LD:5 Riardon | HP: 140/140 | EN: 32/32 | DMG: 4 | MIT:6 | ACC:5 | EVA:2 | REC: 2 KnightinGale | HP: 310/310 | EN: 46/46 | DMG: 9 | MIT:103 | ACC:6 | TAUNT | F-SPIRIT | EVA:2 | THORNS:56 | BH:16 | REC: 2 | HM: 4 [4,0,0] Bandit Boss | HP 255/1100 | DMG 125 | MIT 100 | ACC 3 | EVA 2 0 | P. Stun Imm. (2/3) | Burn 56 (1/2) Abilities:
  18. The name was gone. The stone beneath her feet looked the same as it always did — plain, worn down by time and rain, cracks filled with tiny bits of moss. The violet light that had circled her just moments ago had already moved on, carried away by the slow turn of the sun. But the feeling stuck with her. Hidden stood there for a while longer, surrounded by the fading color, eyes half-closed, listening. The bells were quiet now. The streets had gone still again. But something in the way the light had landed — right there, right on her — felt too precise. Like it had meant something.
  19. PH * * * Recovery? ID 244744 | CD 3 | +0 EN Wulfrin regains 4+18 EN Cooldowns: Rending Familiar (3/5) Post Action: [x20] ST-B (20 EN) -2 Stamina -1 Well Rested (1/3) = 17 EN | Bandit Boss gets +75 MIT Free Action: Bear Trap -> Bandit Boss; EVA is 0 until Wulfrin's next turn ID 244743 | BD 1+7+1=9 hit | CD 10 | 21*20 = 420-175 = 245 DMG to Bandit Boss. Wulfrin | HP: 838/860 | EN: 98/118 | DMG: 21 | MIT:103 | ACC:7 | AA | PHASE | EVA:2 | PARA-IM | REC: 8 | HLY: 16 | LD:5 Riardon | HP: 140/140 | EN: 32/32 | DMG: 4 | MIT:6 | ACC:5 | EVA:2 | REC: 2 KnightinGale
  20. Ciela couldn’t help the grin tugging at her lips as she watched Astra stumble over what to call Wulfrin. The hesitation, the awkward pause, it was all too familiar. It mirrored those early days when Wulfrin himself wasn’t quite sure how to address Freyd without sounding too formal… or too casual. It was like watching history repeat itself, the story unfolding all over again but with new players. Her eyes softened with amusement and quiet nostalgia. “To keep our energy up, I made us a little something to enjoy,” Ciela said, her voice bright and teasing as she flicked through her inventory.
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