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Posts posted by Celeste
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Recovers 21 via BH, Charge CD [1/3]
Ugzeke falls face first onto the floor, being rocked by the sudden invading group of players. "Man, this was a lot more pathetic than I imagined." Celeste remarks, scanning the players as her heels click on the stone. Lifting that weapon up, she drops it into the prone dudes back. A spray in cardinal, increased dramatically as she tears her cleaver free. A modest amount of damage, but she found that she was struggling to keep up with even them. "You guys really are something else, I could get used to this." Rubbing the flat of that cleaver across the thing as she removed the foot she'd used to tear the blade out. Exhaling and raking an extended hand through the hair over her left shoulder, keeping it out from beneath the blade that straddled the space behind her neck. This guild shit sure as hell wasn't that bad, she was worried she'd be obligated to do some shit she didn't want to do. Instead, they were just beating the total crap out of anything that got in their way. This was much more her style.
Post Action | AOE-I [x15], -12 EN (Stamina, Last Well Rested -1, +2/hits)
ID:202514 | BD:8+6+1=15, CD: 4, HIT Using [x15] AOE-I vs. Ugzeke Dealing 435-140=295 DMG
Players:
(H: 2) Gaius | HP: 873/873 | EN: 57/110 | DMG: 29 | MIT: 50 | EVA: 2 | ACC: 2 | BH: 34 | LD: 6 | BLD: 48 | FLN: 16 | H.M.: 6 | Dote: 2/3 | TRL BLD
Simmoné | HP: 767/806 | EN: 68/90 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
(H: 1) Kasumi | HP: 823/851 | EN: 45/94 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
(H: 1) Setsuna | HP: 675/828 | EN: 36/92 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 4 | FLN: 16 | FRZ | FRSTB: 40 | RSKY: 8
(H: 1) Celeste | HP: 697/716 | EN: 37/82 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 21 | LD: 3 | BRN: 56 | HLY: 16 | PHASE
Griswold | HP: 889/897 | EN: 58/90 | DMG: 21 | MIT: 212 | ACC: 4 | BH: 8 | AA | FL. THRN: 16 | TAUNT | THRNS: 112 | LD: 3Mobs:
Ugzeke | HP: 1695/3100 | DMG: 300 | MIT: 140 | ACC: 2 | EVA: -1 [Paralyzed][Shatter:1/2]
Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. -
Recovers 21 HP via BH
The random discharge of ice sees Celeste perk up an eyeball. "What the hell." The woman stops as she looks past that field of randomly produced sleet, and catches the ass end of Setsuna completely shredding this thing with deadly effect. "Holy shit." The woman remarks with this whole new realm of possibility, eyes wide as she's stuck in a bit of stupor. "The fuck Freyd, is everyone in this fucking guild absolutely insane!?" Jesus Christ, she looks at the creature's health bar over its head, and the massive damage just peels off in an instant. "The hell are you all eating?" The woman was trying to justify it in some way, there was no god-damned way they were on this much of different levels, were they? Shaking her head, and looking at her own hands. Maybe this guild shit wasn't half bad, sure as hell made her job a whole hell of a lot easier.
Post Action | AOE-II [x18], -1 EN (14, +2/hit, Stamina, Shift, Well Rested -1/1, +8 Charge)
Charge CD [0/3]ID:202346 | BD:1+6-1=1, CD: 5, MISS Using [x18] AOE-II vs. Shadow Dragon Matriarch
Players:
(H: 2) Gaius | HP: 787/873 | EN: 93/110 | DMG: 29 | MIT: 50 | EVA: 2 | ACC: 2 | BH: 34 | LD: 6 | BLD: 48 | FLN: 16 | H.M.: 6 | Dote: 3/3 | TRL BLD
Simmoné | HP: 686/806 | EN: 89/90 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
(H: 3) Kasumi | HP: 731/851 | EN: 60/94 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
(H: 2) Setsuna | HP: 708/828 | EN: 53/92 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 4 | FLN: 16 | FRZ | FRSTB: 40 | RSKY: 8
(H: 1) Celeste | HP: 617/716 | EN: 55/82 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 21 | LD: 3 | BRN: 56 | HLY: 16 | PHASE
(H: 2) Griswold | HP: 777/897 | EN: 70/90 | DMG: 21 | MIT: 212 | ACC: 4 | BH: 8 | AA | FL. THRN: 16 | TAUNT | THRNS: 112 | LD: 3Boss:
Shadow Dragon Matriarch | HP: 1753/4500 | DMG: 250 | MIT: 110 | EVA: 1 | ACC: 3 | Incarcerate [STK: 80/1][Shatter 1:2][Shatter 2:3][Fl. Thorn 64/2]
Immunity: Hypnosis, Lullaby, Misperception, Paralyze, Freeze, Stunned (Familiar)
Dragon’s Scales: Mitigation Minimum 110
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn.
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it. -
ID:202328 | Battle:7, Craft:10, Loot:11+4=15 (Stealth Rating)
Right behind the girls, just lagging a bit behind them. A single ringing blow sees the dragon's head turn like it had just been punched, the ice shattering in a spray of crystalline light. "How do you like them apples!" Celeste goads with an immediate goad, spitting fire with a grin. Her momentum sliding and grinding to a halt, that blade slamming into the floor in its impractical weight. Within that spray, a wave of red light follows behind her in a trail. Using both hands to wrestle the weapon over her right shoulder before she starts to sprint, the dragon slowly pivoting to greet them all. "Ain't no time like the present, I am going to crush you flat!" She barks as she rushes and starts to pick up momentum in a wide berth, Griswold starting to run in to greet them both. Her eyes lock with the beast, becoming bright crimson and leaving these twinned trailing lines out of the corners, replacing her orange eyes. Her fury was her weapon.
Post Action | AOE-I [x15] -20 EN (Stamina, Well Rested -1/2, +8 Assassin)
ID:202329 | BD:1+6-1=1, CD: 5, HIT Using [x15] AOE-I vs. Shadow Dragon Matriarch Dealing 495-130=365 DMG
Players:
Gaius | HP: 873/873 | EN: 110/110 | DMG: 29 | MIT: 50 | EVA: 2 | ACC: 2 | BH: 31 | LD: 6 | BLD: 48 | FLN: 16 | H.M.: 6 | Dote: 3/3 | TRL BLD
Simmoné | HP: 806/806 | EN: 89/90 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
(H: 2) Kasumi | HP: 851/851 | EN: 75/94 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
(H: 1) Setsuna | HP: 828/828 | EN: 73/92 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 4 | FLN: 16 | FRZ | FRSTB: 40 | RSKY: 8
(H: 1) Celeste | HP: 716/716 | EN: 62/82 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 19 | LD: 3 | BRN: 56 | HLY: 16 | PHASE
Griswold | HP: 897/897 | EN: 90/90 | DMG: 21 | MIT: 212 | ACC: 4 | BH: 8 | AA | FL. THRN: 16 | TAUNT | THRNS: 112 | LD: 3Boss:
Shadow Dragon Matriarch | HP: 3688/4500 | DMG: 250 | MIT: 130 | EVA: 1 | ACC: 3 | Incarcerate [STK: 80/2][Shatter 1:3]
Immunity: Hypnosis, Lullaby, Misperception, Paralyze, Freeze, Stunned (Familiar)
Dragon’s Scales: Mitigation Minimum 110
Tail Swipe: When rolling MD 9-10, the Matriarch will use its tail as a whip to attack all of the party, dealing 120 unmitigatable damage and lower everyone’s energy by 10.
Piercing Gaze: On a CD 10+, the boss will paralyze the player with the lowest hate for a turn before attacking normally. This skill cannot activate alongside <<Tail Swipe>> or <<Hellfire>>.
Vicious Stomp: In the case of a CD 6-9 and LD 10+, the Matriarch will stomp the ground, lowering the entire party’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
Preparation: Every four turns, the boss will attack the player with the highest hate for 100 DMG before flying up in the air, preparing to bombard the players with fire on its next turn.
Hellfire: After staying in <<Preparation>> for a turn uninterrupted, the boss will breathe out fire on the players, dealing 300 unmitigatable DMG and applying 24 Burn DMG for the next two turns.
Bring Down The House: If the Matriarch is still in <<Preparation>>, players can deal 750 DMG to it to knock it out of the sky. Doing so will prevent it from using <<Hellfire>> and deal an additional 250 unmitigatable DMG to it. -
ID:202320 | Battle:3, Craft:7, Loot:17+4=21 (Stealth Rating)
Doing her best to keep pace with Kasumi and Setsuna, the girls really were something else. Dunno what it was, but they were a bitch to follow behind. But she was just on 'watch our ass' duty, so it wasn't super demanding. Her eyes dart to the sky, fuckin' dragons man. Wow. and for a moment, Celeste was a little bewildered by the view. There was something majestic about it. The tower caught her attentions and snaps her back to reality, Right, we are here to kill one of these things. The thought races through her head as she makes a quick bound and drops low to avoid detection. ~Ya'll are fine, keep going. The message hastily dumped into the party chat, typos and all. How much longer was this going to take, and which one was it. There was only a shitload of dragons, perhaps it was the biggest one among them.
Feasted
Protein +2: 190615, 190615-1, 190616 -> Protein +2 Feast [6/6]Consumed
Accuracy +2 Feast [1/6]
Evasion +2 Feast (Kasumi) [2/6]
Loot Dice +3 Feast (Simmone) [1/6]
Protein +2 Feast (Celeste) [5/6] {Filled}
Damage +3: 198859-1
Field RationCeleste | HP: 716/716 | EN: 82/82 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 19 | LD: 3 | BRN: 56 | HLY: 16 | PHASE
SpoilerCeleste, The Crimson Tide
Level: 31
Paragon Level: 9
HP: 640/640
EN: 82/82
Stats:
Damage: 29
Mitigation: 63
Evasion: 3
Accuracy: 6
Battle Healing: 19
BRN: 56
HLY: 16
PHASE
Equipped Gear:
Weapon: Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase
Armor: Red Woven Wave - Stampede [T4/Light Armor/Perfect]: Mitigation 2, Evasion 1
Misc: Platinum Buckle [T1/Trinket/Perfect]: Accuracy 3
Skills:
Hammer R5
Light Armor R3
Charge
Battle Healing R3
Active Mods:
Meticulous
Vanish
Surprise Attack (Assassin)
Addons:
Ferocity
Stamina
Precision
Active Extra Skills:
Hiding R5
Battle Ready Inventory:
Teleport Crystal x1
Crystal of Divine Light [201986d] x1
Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Advanced Training: +10% Exp to a thread. Limit one use per month [0/1]
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. -
"Ya'll are fucking crazy. Especially you cupcake." As Lium had finally arrived, she fires that stare at Sam, the chair sliding out from under her ass and she just left it out. A glance back, "Get your shit together, no one needs a blubbering mess to clean up." Like before, the girl was always leading with her emotions every time her and Celeste met. That was a good way to suck, just totally suck. A sticky wet sopping dishrag wasn't useful in battle, and it was nothing more than a hindrance. Walking past Lium, apparently some in this guild were utterly useless, always flying off on some random tangent that bordered insanity. None of that shit was going to help them out of this mess, wearing one's heart on their sleeves, neither.
"Get the lead out, we got places to be. That isn't here..." Spoken through the threshold, there were mobs to kill outside the ACME factory.
-
A glance toward Sam with the sudden outburst, door still swinging after connecting with the back wall. "The fuck is your deal?" Celeste remarks with an angry flare on her eyes. This chick was way too loud, way too early. Eying her with a twist that allows her hair to cascade over her shoulder. "How about you shut up and lower your voice some." A bit perturbed as she scans the room, a silence now claiming most of the place. Her panties were in a bunch, yeah, but she wasn't one to deal with such yelling so early. Which was ironic as she'd usually be the source of such a disturbance. "What? You all were thinking it, don't look at me." Celeste barks, sliding out a chair with a screech and falling into it in a huff. She still had to wait for Lium's lazy ass to get up and show up. Folding her arms and legs as she leans back, trying to cool off a rising temper.
-
"Where who went?" Celeste pants with hands dangling off her thighs, this was one hell of a work-out but not the worse she's had yet. "Oh, that chick, dunno." Her eyes scan the beast before a sudden bursting of more fucking sand dollars startle the shit out of her. "You little prick." Celeste quips, trying to get her wind back. They slither across the sand like serpents on water, leaving worming trails like the letter S as they bleed outward and scatter. Wait, did these things have something to do with the giant crab? Her vision sweeps and finds where the crab had died, the impacted hole still present as the cardinal had yet to rebuild it. "What's your deal?" That gaze swaps back to Kasumi pretty quickly, "I didn't really pay attention a lot, do you all know her or something? Ya'll are acting like she's a missing puppy. Did I miss it?"
ID:202258 | Battle:3, Craft:11, Loot:19 (Sand Dollars Found)
Players:
Shiina | HP: 800/800 | EN: 64/92 | DMG: 1(-4) | MIT: 186 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 32 | MENDING: 2 | REC: 8 | THRNS: 72
Morrighan | HP: 380/380 | EN: 56/56 | DMG: 1
Kasumi | HP: 720/720 | EN: 12/90 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
Freyd | HP: 1173/1173 | EN: 55/136 | DMG: 34 | MIT: 78 | ACC: 8 (incl AA) | EVA: 2 | BH: 64 | LD: 8 | PROSP 3 | Blight 32/2 (-20 MIT) | Static 40/2 (24) | PVO | TXV 32/3 | TROLL BLD | PARA IMMUNE | REC: 8 | DOTE: 3/3
Celeste | HP: 620/620 | EN: 22/80 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 56 | HLY: 16 | PHASE
Griswold | HP: 874/874 | EN: 51/88 | DMG: 24 | MIT: 207 | ACC: 4 | AA | FL. THRN: 16 | TAUNT | THRNS: 112Mobs:
Sand Dollar #7 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #8 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #9 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #10 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #11 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #12 | HP: 25/25 | DMG: 10 | MIT: 5 -
Charge CD [2/3], Concentration CD [2/5]
"Good" Celeste quips toward the whisper, as the man knocks the thing into a cookie cutter shaped mold of stone. Her toes slap the point of her cleaver sending its heavy edge over her right shoulder. Hair sways as her momentum shifts, ends up head banging as her weapon follows her spine. Ugzeke lifts his hands in self-defense and try to stop the cleaver, clipping a thumb off as it tears through his arms and finds his chest. A total freaking ass whoopin', winded and trying to remove from being crushed flat under that slab of steel. A pull of its handle toward her, carves away and flays some skin exposing burning red wounds in slight glows. The foot used to remove it comes off once it's free, akin to that of a hatchet out of a log. The girl still had some energy left on tap, and she'd put it to use. Somehow she'd managed to last this long, and that was probably due to the constant jump starting.
Post Action | AoE-I (x15 AoE, 11 EN, +2 AoE Shift, -2 Stamina, +2/hit,): 13 EN
ID:202241 | BD:7+6+1=14, CD:3, HIT Using [x15] AOE-I vs. Ugzeke Dealing 435-140=295 DMG
Players:
Shiina | HP: 800/800 | EN: 70/92 | DMG: 1 | MIT: 186 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 32 | MENDING: 2 | REC: 8 | THRNS: 72
Morrighan | HP: 380/380 | EN: 56/56 | DMG: 1
(H: 1) Kasumi | HP: 720/720 | EN: 26/90 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
(H: 1) Freyd | HP: 1173/1173 | EN: 69/136 | DMG: 34 | MIT: 78 | ACC: 7 | EVA: 2 (-1, battle) | BH: 64 | LD: 8 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | TROLL BLD | PARA IMMUNE | REC: 8 | DOTE: 3/3
(H: 1) Celeste | HP: 620/620 | EN: 18/80 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 56 | HLY: 16 | PHASE
Griswold | HP: 874/874 | EN: 76/88 | DMG: 24 | MIT: 207 | ACC: 4 | AA | FL. THRN: 16 | TAUNT | THRNS: 112Boss:
Ugzeke | HP: 1917/3100 | DMG: 300 | MIT: 140 | EVA: -1 | ACC: 2 [Shatter 1/3]
Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red, and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
Hard Hitter | <<Ugzeke’s>> attacks cannot be parried. -
Charge CD [1/3], Concentration CD [1/5]
Eyes flare red for a moment, her ass was going to have a welt if this kept up. "I will actually kill you." Celeste snaps, her eyes burning hot. The movement and the dismissal catch her off kilter, her eyes producing a small amount of light as she starts to scan this cave. What in the total fuck, how do they just all keep ending up random different places with zero travel? "How..." Celeste basically short circuits. A grumble and a bit of a shake, something shifting around just out of view. Into her inventory, she picks up something that helped before. She aimed for a glowstone but ended up with a spyglass instead. The movement becomes an obscured silhouette. Out of instinct alone, it got too close, and she smacks the thing with the object she produced like a club. "What are you doing here!?" It grumbles in anger after being cold clocked by a viewpoint.
Celeste uses Spyglass (1 Charge Remaining, -5 Post CD for Field Boss)
Players:
Shiina | HP: 800/800 | EN: 76/92 | DMG: 1 | MIT: 186 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 32 | MENDING: 2 | REC: 8 | THRNS: 72
Morrighan | HP: 380/380 | EN: 56/56 | DMG: 1
Kasumi | HP: 720/720 | EN: 24/90 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
Freyd | HP: 1173/1173 | EN: 82/136 | DMG: 34 | MIT: 78 | ACC: 7 | EVA: 2 (-1, battle)| BH: 64 | LD: 8 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | TROLL BLD | PARA IMMUNE | REC: 8 | DOTE: 3/3
Celeste | HP: 620/620 | EN: 27/80 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 56 | HLY: 16 | PHASE
Griswold | HP: 874/874 | EN: 76/88 | DMG: 24 | MIT: 207 | ACC: 4 | AA | FL. THRN: 16 | TAUNT | THRNS: 112 -
"Do that again." Celeste barks back to the girl, not sure how the hell to handle her. She was getting pissed and even still the child just continues to smile and snicker. It was driving her mad. Gritting her teeth, that outrage redirects. Lunging up where the shell was its weakest, that hefty and weighted cleaver goes from behind her to above her head. "Fuck you." Celeste barks as she dumps that heavy slab of metal right through the thing's softened armor, sending a spray of it like shrapnel. The arms fall limp, as the blade digs almost all the way through. Divided bits of crab meat spray as she uses her heel to rip it clean. "Knock it off, I'm warning you." The redhead fires eye daggers Shiina's way, getting pretty sick of being spanked by the girl. A soft exhalation as she finds herself winded and a bit light-headed.
Post Action | AoE-II (x18 AoE, 14 EN, +2 AoE Shift, -2 Stamina x2), +2/hit, +8 Charge: 38 EN, Charge Activated [+5 Base, -1 ACC], Concentration Activated (+AA)
Charge CD [0/3], Concentration CD [0/5]ID:202053 | BD:8+6+1+1=16, CD: 1, HIT Using [x18] AOE-II vs. Sand's Claw Dealing 918*1.5-125=793 DMG
Loot Roll:
ID:202286 | Battle:4, Craft:10, Loot:17Players:
Shiina | HP: 800/800 | EN: 79/92 | DMG: 1 | MIT: 186 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 32 | MENDING: 2 | REC: 8 | THRNS: 72
(H: 2) Freyd | HP: 1173/1173 | EN: 78/136 | DMG: 34 | MIT: 78 | ACC: 7 | EVA: 2 (-1, battle)| BH: 64 | LD: 8 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | TROLL BLD | PARA IMMUNE | REC: 8 | DOTE: 3/3
(H: 2) Kasumi | HP: 720/720 | EN: 24/90 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
(H: 2) Celeste | HP: 620/620 | EN: 15/80 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 56 | HLY: 16 | PHASE
Morrighan | HP: 380/380 | EN: 56/56 | DMG: 1
(H: 3) Griswold | HP: 874/874 | EN: 76/88 | DMG: 24 | MIT: 207 | ACC: 4 | AA | FL. THRN: 16 | TAUNT | THRNS: 112Boss:
Sand’s Claw | HP: 700/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1 [FL. THRN: 32/1]
Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second-highest hate. Perform one attack roll for each attack.
Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack, and any further activations will refresh its duration.
King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigatable DMG, lowering every player’s EVA by 1 for two turns. This effect does not stack, and any further activations will refresh its duration.
Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.Total Loot:
48268*Col
4*Materials
T4 Rare Trinket #202285a
T4 Rare Trinket #202286a
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Rushing right between the sudden discharge and the slap on her behind, that girl was really handy and handsy. "Don't do that again." Celeste quips as she rushes down the giant enemy crab, sliding a weapon through a row of legs and making one fly off clean with her cleave. It's crushed under the weight of her weapon and more torn off than cut. A violent red tear, and the thing starts to hobble. "That's right fucker, that's what you get." The girl goads as she lands on its opposed side, the weapon in her hand impacting the sand with the momentum gone. She lifts and worms it out of the sand, casting a nice handful of the crap into the air. Some gets in her mouth, and you hear her start to cough and spit. Rubbing her teeth together, she can feel the gritty texture. "Sand." The woman quips out, irritated a bit more, given she'd now need a bath and maybe a glass of water.
Post Action | AoE-I (x15 AoE, 11 EN, +2 AoE Shift, -2 Stamina, +2/hit,): 24 EN
ID:202047 | BD:2+6+1=9, CD: 1, HIT Using [x15] AOE-I vs. Sand's Claw Dealing 652-125=527 DMG
Players:
Shiina | HP: 800/800 | EN: 82/92 | DMG: 1 | MIT: 186 | FL. AURA: 16 | FR. AURA: 16 | HLY BLS: 32 | MENDING: 2 | REC: 8 | THRNS: 72
(H: 1) Freyd | HP: 1173/1173 | EN: 93/136 | DMG: 34 | MIT: 78 | ACC: 7 | EVA: 2 | BH: 64 | LD: 8 | PROSP 3 | FLN: 16 | HLY: 16 | TXV 32/3 | TROLL BLD | PARA IMMUNE | REC: 8 | DOTE: 3/3
(H: 1) Kasumi | HP: 720/720 | EN: 38/90 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
(H: 1) Celeste | HP: 620/620 | EN: 41/80 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 56 | HLY: 16 | PHASE
Morrighan | HP: 380/380 | EN: 56/56 | DMG: 1
Griswold | HP: 874/874 | EN: 82/88 | DMG: 24 | MIT: 207 | ACC: 4 | AA | FL. THRN: 16 | TAUNT | THRNS: 112Boss:
Sand’s Claw | HP: 2153/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1
Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second-highest hate. Perform one attack roll for each attack.
Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack, and any further activations will refresh its duration.
King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigatable DMG, lowering every player’s EVA by 1 for two turns. This effect does not stack, and any further activations will refresh its duration.
Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage. -
Glancing back into the faceless masses, as Lium beckons a smattering of children into a secured away chamber. Riled and directionless, @Alkor refused to lead them. They had no method, no correct course of action. It was akin to a bunch of cattle banging their faces against a fence post. The entire lot of them were going to find blades and die if someone didn't do something. The girl stirs, back and forth, looking for someone to take the reins. She was no leader, she was a solitary, isolated wolf at best.
A glance toward Nobody, and the shit he spewed started to puncture her skin. A glance as she locks eyes with Lium. It was as if the girl was deep in thought, as she stood there silently with chaos unfurling around her. Behind her eyes, there had been one sound mind that would have known what to do. She joined an army at his behest, his efficiency. She wasn't one to oblige such a request, and yet the taste of the possibility of truth in what he was saying was far too sweet. Was their strength far greater in comrades, did that explain why she couldn't keep pace? Or was it because of that, that reason, that give him focus that she could never match?
"What would @Freyd do?" The woman murmurs beneath her breath. A scream so loud that it threatens to tear her vocal cords "SHUT THE FUCK UP!" The room falls silent, as a flag of Ladona drops from one of the walls like a pin. Eyes on her, she raises that heavy weapon up, and it impacts, causing her shoulder to sink it a bit. "You wanna kill this guy so fucking bad?" Words ring off the walls, echoing in that vacuum. "You want to have his head?" A couple clattering heels, shouting their presence in a mirror of her tone. "Let's go fucking get it, but if you do anything stupid, I'll kill you myself. Stay in line, follow my lead. I'll give you his head." Eyes light in outrage and a mix of a smile.
Viva Revolution, That's what Freyd would do.
ID:202043 | Battle:8, Craft:11, Loot:20
Progress: 174/150
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Barging in and moving immediately to the large redwood table in the center of the room, Celeste begins to slide papers that adorn its surface. "No." an immediate rejection of the first, as it's flipped over, and she scans the next. "Nope, too easy." Another one labeled as no good. Her eyes scan the third, and everyone can see the girl's lips take to a rather sinister smile. "Perfect." Plucking it up and lifting another blank sheet, copies it over in an instant. Folding the duplicate and moving it to her pocket. "What's all this about, more than what I'm used to seeing bouncing around in here?" Celeste quips to the sudden influx of players within the hall, She was used to seeing Griswold or Simmone. Not Gaius basically ever. And normally it wasn't but like one or the other, never both. "Ya'll planning some kinda party, maybe a quest. If so, I want in." That lingering taste of growth still hung on her tongue.
SpoilerCeleste, The Crimson Tide
Level: 31
Paragon Level: 1
HP: 620/620
EN: 80/80
Stats:
Damage: 29
Mitigation: 51
Evasion: 3
Accuracy: 6
Battle Healing: 18
BRN: 56
HLY: 16
PHASE
Equipped Gear:
Weapon: Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase
Armor: Red Woven Wave - Stampede [T4/Light Armor/Perfect]: Mitigation 2, Evasion 1
Misc: Platinum Buckle [T1/Trinket/Perfect]: Accuracy 3
Custom Skill:
Skills:
Hammer R5
Light Armor R3
Charge
Battle Healing R3
Active Mods:
Meticulous
Vanish
Surprise Attack (Assassin)
Inactive Mods:
Addons:
Ferocity
Stamina
Precision
Active Extra Skills:
Hiding R5
Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Advanced Training: +10% Exp to a thread. Limit one use per month [1/1]
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. -
Still in an overextended tossing posture as she catches the ass end of what was being said by @Nobody causing one brow to perk up, the woman watches as one of their little cohorts that was lining the inside of a barrel rushes over and tries to start healing the enemy. "What, are you dense?!" Celeste quips toward @Blueberry, before a sea of peasants begins to wash the courtyard with pitchforks drawn. Nian noping the fuck out, in a way that made her look sane. Stuck within a writhing mass of sweaty and dirty people. She manages to eye @Lium through the crowd playing 'daddy' to a bunch of kids that were wailing. "Fuck really @Lium, why are their kids in here?" There was something to her words, she had a soft spot for children.
"God damn it." She shoves a dude out of the way, and grabs her sword from the floor. The chick wasn't here to play revolution, she just wanted the treasure she was promised. One of the guards @Blueberry so carelessly healed starts to stand and immediately starts to draw his weapon. "Stab her first, she was the idiot that healed you." But nope, she was the one with hatred, given she smashed them with a damn statue.
Those same villagers begin to rush in from all sides, taking swings and swipes at the guard as they poured into the castle. The cut on her lip still slowly closing back up, her eyes immediately dart toward Lium. "Just get them in a bunch, and follow behind me." There was a hint of irritation in her voice, as her gaze swaps right to @Alkor "You think you can get these..." Gesturing toward the growth of unwashed masses that was making the place a fire hazard. "motivated, might as well use them then having them just spread out and get themselves killed."
*clap, clap, clap*
Her heels on marble, increasing in tempo, as she leaps above and clutches the first enemy by the face and drives him into the floor by his skull. This time he was completely dead, unless Blueberry had a dust pan.
ID:201987 | Battle:1, Craft:7, Loot:2
PROGRESS | 117/150
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Dropping the sword into the sand, rushing toward the massive tree with surprising moxie. "You think you are the first tree fuck I've fought? Wanna see what happened last time?" The girl barks toward the towering behemoth, still trying to put the puzzle of Kasumi back together. It stops and starts to twist toward his flank. Celeste heaves her blade from an underhanded swing, sending it rocketing through the air like a boomerang. It lifts its arms in self-defense, but it was effectively shoving a two by four into a band saw. *ZZt* right through those trunk like arms, before slamming with a vibrating *thung* about 80% of the way into its face above its left eye. "That." Celeste quips with a pant that quickly shifts to a smile, as the thing starts to collapse like a building being demolished. Two heavy thuds that make the ground shake, before the place is washed in red data like a tidal wave.
ST-B [x20], 18 EN (20 - 2 [Stamina])
ID:201986 | BD:2+6-2=6, CD: 7, HIT Using [x20] ST-B vs. The Ancient Dealing 520-110=410 DMG
Loot Roll:
ID:202285 | Battle:1, Craft:5, Loot:10Players:
Shiina | HP: 800/800 | EN: 87/92 | DMG: 1 | MIT: 164 | FL. AURA: 12 | FR. AURA: 12 | HLY BLS: 32 | MENDING: 2 | REC: 6 | THRNS: 54
(H: 1) Freyd | HP: 1173/1173 | EN: 118/136 | DMG: 31 | MIT: 66 | ACC: 7 | EVA: 2 (-1, battle) | BH: 64 | LD: 8 | PROSP 3 | FLN: 12 | HLY: 12 | TXV 24/3 | TROLL BLD | PARA IMMUNE | REC: 6 | DOTE: 3/3
(H: 3) Kasumi | HP: 720/720 | EN: 58/90 | DMG: 26 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 30
(H: 2) Celeste | HP: 620/620 | EN: 53/80 | DMG: 26 | MIT: 51 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 42 | HLY: 12 | PHASE
Morrighan | HP: 380/380 | EN: 56/56 | DMG: 1
(H: 2) Griswold | HP: 874/874 | EN: 78/88 | DMG: 21 | MIT: 174 | ACC: 4 | AA | FL. THRN: 12 | TAUNT | THRNS: 84Monster:
<<The Ancient>> | HP: 210/1980 | MIT: 110 | DMG: 225 | ACC: 2 | EVA: 2 [Shatter:1/2][STK 30/1]
Seal | On an MD 9-10, the boss will stun the Player with the highest hate, hitting them for 50 additional unmitigatable DMG.
Disruption | Using Purify on <<The Ancient>> will remove any stacks of <<Self Sustained>>.
Self Sustained | On an LD 15+, <<The Ancient>> will not attack and instead will increase his DMG by 25, as well as heal 200 HP. The DMG buff stacks up to three times.
The Elder | On a CD 10+, <<The Ancient>> will cleanse all status conditions it’s afflicted with, as well as become immune to all incoming ones for two turns. Once the buff is over, it can only occur again after three turns have passed.Total Loot:
13068*Col
2*Materials
T4 Rare Trinket #202285a
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A harsh slam against that wood sees it splinter, as Celeste's hair freaks from the impact. A pair of vibrant red eyes atop of grit teeth, she hit that fucker hard. "What's going on, I wasn't paying attention." Celeste remarks as she uses her foot to work her weapon free from the tough flesh of a massive living tree. The thing seemed absolutely racked and riddled from the two strong swings that the girls had delivered. Twisting her head back and looking over her left shoulder, she lifts her opposed arm with a thumb. "Friend of yours or something?" nudging Freyd without much concern of the giant tree thing, after all this wouldn't be the first tree ant she beat to shit. That cleaver washes with power again, and she hefts it atop her right arm. A twist of her hands on its handle, leather scrunching and squealing a bit with it tightening. "Time to die."
AOE-I [x15], -11 + 2/hit (11 + 2 [shift] - 2 [stamina]) = 13 EN
ID:201976 | BD:4+6=10, CD: 10, HIT Using [x15] AOE-I vs. The Ancient Dealing 435-110=325 DMG
ST-B ActivatedPlayers:
Shiina | HP: 800/800 | EN: 82/92 | DMG: 1(-3) | MIT: 164 | FL. AURA: 12 | FR. AURA: 12 | HLY BLS: 32 | MENDING: 2 | REC: 6 | THRNS: 54
Freyd | HP: 1173/1173 | EN: 126/136 | DMG: 31(+3) | MIT: 66 | ACC: 7 | EVA: 2 | BH: 64 | LD: 8 | PROSP 3 | FLN: 12 | HLY: 12 | TXV 24/3 | TROLL BLD | PARA IMMUNE | REC: 6 | DOTE: 3/3
(H:2) Kasumi | HP: 720/720 | EN: 80/90 | DMG: 26(+3) | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 30
(H:1) Celeste | HP: 620/620 | EN: 67/80 | DMG: 26(+3) | MIT: 51 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 42 | HLY: 12 | PHASE
Morrighan | HP: 380/380 | EN: 56/56 | DMG: 1(+2)
Griswold | HP: 874/874 | EN: 88/88 | DMG: 21(+3) | MIT: 174 | ACC: 4 | AA | FL. THRN: 12 | TAUNT | THRNS: 84Monster:
<<The Ancient>> | HP: 1348/1980 | MIT: 110 | DMG: 225 | ACC: 2 | EVA: 0 [Shatter:1][Paralyze][STK 30/2]
Seal | On an MD 9-10, the boss will stun the Player with the highest hate, hitting them for 50 additional unmitigatable DMG.
Disruption | Using Purify on <<The Ancient>> will remove any stacks of <<Self Sustained>>.
Self Sustained | On an LD 15+, <<The Ancient>> will not attack and instead will increase his DMG by 25, as well as heal 200 HP. The DMG buff stacks up to three times.
The Elder | On a CD 10+, <<The Ancient>> will cleanse all status conditions it’s afflicted with, as well as become immune to all incoming ones for two turns. Once the buff is over, it can only occur again after three turns have passed. -
Black platform style heels dig into the loose rough, carving into the grains of sand with a crunch. "I've had about all I can take of sand." Celeste quips hefting the large cleaver atop her right shoulder. "How hard do you think we gotta hit it to make the damn thing fall over?" as she starts to keep toe with the other guys, easily dwarfed by more than half of this lot. Already conditioned into a short temper, she was spitting fire immediately. The promise of a reward was far too great to pass up, which was why she was here at all. But she wasn't one for patience, if they were going to do this thing then it better be snappy. Shooting the occasional glance at Freyd, that quickly differs to some other players once she figured out she was doing it. How in the world was she going to catch up to him ever.
Feasted:
Protein +2 (2): 190611-1, 190611-2 -> Protein +2 [Feast]Consumed:
Damage +3: 198857-1
Accuracy Feast [Freyd]: [4/6]
Evasion Feast [Kasumi]: [3/4]
Protein Feast [Celeste]: [1/4] [Filled]
Mitigation +3 Feast [Griswold]: [4/4]
Mega Slime Farm: +10% Final ExperienceT4:
Celeste | HP: 620/620 | EN: 80/80 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 56 | HLY: 16 | PHASET3:
Celeste | HP: 620/620 | EN: 80/80 | DMG: 26 | MIT: 51 | EVA: 3 | ACC: 6 | BH: 18 | BRN: 42 | HLY: 12 | PHASESpoilerCeleste, The Crimson Tide
Level: 31
Paragon Level: 1
HP: 620/620
EN: 80/80
Stats:
Damage: 29
Mitigation: 63
Evasion: 3
Accuracy: 6
Battle Healing: 18
BRN: 56
HLY: 16
PHASE
Equipped Gear:
Weapon: Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase
Armor: Red Woven Wave - Stampede [T4/Light Armor/Perfect]: Mitigation 2, Evasion 1
Misc: Platinum Buckle [T1/Trinket/Perfect]: Accuracy 3
Skills:
Hammer R5
Light Armor R3
Charge
Battle Healing R3
Active Mods:
Meticulous
Vanish
Surprise Attack (Assassin)
Addons:
Ferocity
Stamina
Precision
Active Extra Skills:
Hiding R5
Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Advanced Training: +10% Exp to a thread. Limit one use per month [1/1]
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests. -
Some fell, as this thing barreled and twisted into the center of the base of the tower. The courtyard matched with a slew of hedges and pleasantries rushing up to greet them, with lethal intent. A handful of chain, still wrapped around the center mass. "Guess it's time to bail." She grinds it tight and reaches out for any motherfucker she could grab. The collar @Nobody as he'd gag as a result, @Blueberry like a sack of potatoes under her left arm after shoving her hand through the barrels lid and hunkering down for @Lium to ride piggyback.
Off the side, the chain winding aggressively with slack around that mast. Before it becomes taut. Straight up superhero landing as it virtually strangles her shoulders like a parachute. The stone cracks beneath her feet, and players can visibly see Celeste's HP depletes from the drop before it starts to tick back up slowly. Dropping @Blueberry with an oof, and a very already limp noodle that looked like a homeless man. Scanning the place with a quick sideways glance, her teeth still drawing red against her lip as she cut it, biting down.
She was a mess, and she was furious.
Guards, near a pair of gates that lead inward. A statue, behind her. She grins and her eyes become crimson oozing in a trail with a turn. Her hands knock back and a massive slab of steel connects with that giant marble ego at the heels. Celeste releases her sword which proceeds to grind away in a spray of sparks, @Alkor cutting the opposed heel, and pushing it with his foot toward her.
Raising her arms, she didn't have time for this shit. What comes next is a smattering smear of data across the floor, parts of a gate and a shrapnel of marble.
The door was open.
ID:201908 | Battle:1, Craft:7, Loot:13
Round 4 PROGRESS | LD 28/150
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A screaming pile of girl at her back, as she bends and folds the damn door into place. Clamping it down with hands that acted like vices. @Alkor was doing his best to stem the chaos, others were panicking, and shoved into her mitts was a damn moth-eaten umbrella. "The hell am I supposed to do with this?" she looks toward this rather obtuse looking fellow that seemed completely different from the last time she exchanged glances with him.
"Why do you look like you belong on a cereal box?" @Nobody
The volume increases and harsh words turn to outcries, off the bow across a railing she sees a very obvious obstacle. "Look here, chick, move the fuck out the way or get crushed." @Krysta she spits across the gap, riding the now slightly turbulent surface like a sailor in a storm. Right for the anchor, which shouldn't even freaking exist on an airship? Wouldn't that just go through a building or something. The confusion immediately passes with a shake of her head.
Wrapping her hands around both ends of the chains, one see her grit her teeth and her eyes flash red. Pulling hard, you see a bit of the ship crap out splinters, as the anchor bends before the other link breaks. Slinging it around the center mast, iron in a wide loop finds a raised shifter stuck in place. Collecting them together and heaving foot pressed on that mast, the rod screams as metal grinds. Leverage gave her much more room to pull, and with a grinding snap it shifts. They slow to a crawl, the momentum killed.
"You, you, and you." pointing to three players with each spoken phrase. "It's pretty damn clear we have no clue what the hell we are doing. I don't really plan on dying. The rest of this lot looks insane, even compared to me. Ya'll pilot this shit would ya, I'd much rather not eat a damn mountain at high speed."
ID:201889 | Battle:8, Craft:11, Loot:17
Navigation: 113/100
Power: 109/100
Supplies: 108/100 -
Eyeballing Nian, the chick was clearly almost more full of herself than she was. The irony in that Celeste thought so was lost on her. That last statement caught her off kilter. "Are you hitting on me?" The red head was almost appalled with an antagonistic grin still high-pitched, catching the back end of a rather obtuse exchange between a hobo and a snowflake. "You'll be fine, walk it off, buttercup." The boat lurches, sending a single gemstone rolling across like a stone.
They really were all just a bunch of insane people on a floating raft trying to figure out how to float
Leaning down and grabbing one, she bites it. "Garbage" she quips, tossing the thing over her shoulder. All she saw was untradeable and no description, it lands in a raised cannon aimed at the boat. Which immediately detonates into a fireball, as it would turn out fire, indeed hot. An entire battalion of loaded cannons aimed at their little raft was gone, leaving a stack of black smoke behind.
Hearing a player yelling out "Damn" causes her to swivel, a pressure of steam fighting its way outside his grasp and a rapid repair. "Fucking weld? Can we even do that? Here." She turns and lunges for the door just below the helm, one of brass that mirrored the pipe. Thin enough, and she kicks the damn knob off it. One can hear the metal scream in agony, as she rips it off its hinges. A twist of her hands sees it begin to roll up, and ushering @Alkor to pop the end in one side of this makeshift door taco. "Just jam it in."
If he did, she'd clamp the ends with a rather powerful grip. Door taco patch job go
ID:201858 | Battle:5, Craft:12, Loot:10
Navigation: 82/100
Power: 69/100
Supplies: 73/100 -
Looking on to @Plini as the dude starts following suite, headbutting a dial and man handling a lever. "Alright, at least you get it, but you gotta put more back into it." The chick quips with a grin, there was still something domineering about it, but it seemed somewhat earnest. The rag tag crew was forming up in the strangest of ways, the complex variability in personalities created this weird image of a total miss matched soup of inconsistancy. That soup tasted terrible. But the boat was moving, and somewhat, not in a way that would end in a rain of splinters.
Good enough
Arm through a barrel, out plucked a large fish that reeked of vinegar. Trapped upon her face, mere feet from @Lilik as she just short circuits. How exactly were they fishing in the air? Did they bring it up here, or was there some sort of cloud ocean? Right over the shoulder, and some poor unsuspecting guard gets orbital struck by the flounder and knocked out cold. "How?" she quips beneath her breath, and the sudden shift of the ship causes a metal cylinder to fall on its side. The woman turns rubbing her smelly hand on @Krysta just out of instinct. The hiss, as if pressure was being released.
A look toward the newly decreed queen of the vessel. Right toward the chick playing captain @Nian. "Yeah, no, it's my boat. Be careful calling yourself queen. The last one I met I cut in half. I stole it fair and square, call it whatever suits your fancy, but we are flying this fucker into the tower. Full stop, and it's happening even if I have to throw you off the side." The words were menacing, but notably her voice was extremely high-pitched. It sounded like a squirrel hopped up on sugar. The canister contained helium, and everyone was feeling its effects.
ID:201813 | Battle:1, Craft:3, Loot:10 [Supply]
Navigation: 31/100
Power: 47/100
Supplies: 41/100 -
The whole vessel lurches, as a pile of player rides the ballista's line in. Scouring and peeling away at the boat finds players completely at their wits ends, Celeste more than others. While most players were going through crates or messing with sails, the red haired woman had found herself below deck. "Ya'll can start figuring this shit out, Im going to go get this thing moving." she wanted none of the bickering or careful thought that the others would provide. She was a woman of action, not of cautious debate or planning.
Following a set of stairs down, into an eerie yellowish green glow. Sounds like steam, hissing and pistons. An engine room? But curiously, everything down here looked more magical than mechanical. Another one of those glowing gemstones, but this one in an emerald shade. "I wonder..." The woman quips, lifting her arm out to the right. A massive cleaver manifests in her hands, the weight taking it with a slam into the metal grate below her feet. Cocking it back and slamming it into the device sees the flames rip out and be sucked into the jewel that vibrates from the impact. It sputters, goes dark before it lights up like a sun.
Hit the problem till it goes away.
The shuttle starts to float, up and out the docks and dangerously close to the built ceiling. One of these other people would need to get it moving straight before they became wreckage against the roof like an insect against a windshield. But she helped. "Power problem dealt, get the lead out and let's move." she speaks with a cascade of red hair and a tap of her hands together as she exits the bow. Right to a crate, that she rips the top off with an impressive show of strength. Nothing in it but flour. Hoisting the damn thing over her head before she yeets it off the side of the ship, less weight meant more float. Look out farmers, we droppin' air packages.
ID:201765 | Battle:2, Craft:11, Loot:15 [Power]
Progress:
Navigation: 8/100
Power: 15/100
Supplies: 4/100 -
Latching on to a throat, as merry men in sailor attire. Billowing white sleeves, atop leather jerkin. Easily play the part of seamen despite the clouds. She'd brutishly and carelessly rushed the tight rope, rattling all the while. Lifting the vessel's head up, she was outlandishly strong. A pair of hands fight the black gloved fingers, as it aims to crush his windpipe. "You have two options, get the hell off my boat or I'll throw you off the side. But it might not be one with solid ground." Celeste stared him down with an intensity that could shatter any spirit.
His first mate, rushes the girl without arms and a blade in hand. Carving a nice size gash across her eye. Turning to him, before her face twists to a smile. Without even a second pause, she slams her head into dudes. He vaults ass over teakettle on a nearby crate, collected against the mast.
"Guess your going off the side then!"
While revolution played in the streets some odd 200 ft below, the white noise alone heard as a roar beneath them. Where other players lingered in the street fair, protecting one side or the other. This brute of a woman saw but one single thing, reward. Anything that got in her way died, simple. Celestia Tatiana was nothing more than a reaver, her way or the highway. Neither it be peasants with pitchforks or guards in full plate armor, the fact was she could smear them all over the place regardless. They were just NPC.
Heaving the guy toward the dock, simply by accident because it was the closest side. A belly flopping oldish looking man @Oji. "Well yeah, the fuckers were trying to set sail. The only way to catch a fish is to hook it. I figured the bastards had some defense against enemy airships and..." She ushers a gloved hand toward the ballistas. "If there wasn't anything, I woulda just jumped. You either die trying or you aint livin'." Right to the wheel, she rocks it to the side, and the whole damn ship begins to drift in toward the wooden platform. The red head corrects, after sliding a bit and clutching onto the helm. Her eyes ferrow into a glare, as she moves right to the damn crystals affixed on its deck.
She kicks one
The whole thing sputters and goes black, and the ship immediately starts to fall on one side. Cargo and the only NPC that were willing to try and resist see the ship going down and get the hell off of it. Now barely hanging on, she punches the thing and corrects the damage she had done like the Fonze. It starts to glow and stops as if gravity was again disabled, the whole floor now at a 45 degree angle with every person still brave enough to be aboard sliding and holding on to shit for dear life.
It is here where she spots the blonde. Scanning @Oji & @Krysta & @Lium she yells in outrage "Any you fucks know how this damn thing works!"
-
"GET the hell out of my way!" Celeste rips a single wide slash through the crowd of soldiers wearing prides of Ladonia. Like a driving nail right through a plank of wood, she tears through them like butter. The promise of loot was way too damn good to pass up. "Get the fucking lead out." The redhead yelps back toward @Lium who like typically was lagging ass behind her. The port stocked to the brim with floating and abandoned vessels in the chaos, as the woman approached they started to attempt to undock.
Merchants aboard the boat she'd set her eyes on were trying to leave. Sails unfurling, and blue gemstones affixed to the sides beginning to glow. "Oh no you don't" Her blade glows, and she heaves the fucker toward the boat like a missile. One of the crew gets knocked away from the anchoring lines, as Celeste slides to an awaiting ballista. "You better hold on tight." She quips pulling the trigger, a single javelin piercing the side in a spray of wood. A taught bit of chain linking it to the ground, she grabs @Lium's arms and forces him to hold on to the end still hanging out the gun.
Right onto the chain she hops, she was taking that fucking boat.
ID:201742 | Battle:6, Craft:12, Loot:3 (3/125)
Celeste | HP: 620/620 | EN: 80/80 | DMG: 23 | MIT: 63 | EVA: 1 | ACC: 4 | BH: 12 | BRN: 56 | HLY: 16 | PHASE
EXP Tier: 4
SpoilerCeleste, The Crimson Tide
Level: 31
Paragon Level: 1
HP: 620/620
EN: 80/80
Stats:
Damage: 23
Mitigation: 63
Evasion: 1
Accuracy: 4
Battle Healing: 12
BRN: 56
HLY: 16
PHASE
Equipped Gear:
Weapon: Wash in Cardinal - Reaver [T4/Hammer/Demonic] - Holy 2, Burn 1, Phase
Armor: Red Woven Wave - Stampede [T4/Light Armor/Perfect]: Mitigation 2, Evasion 1
Misc: Platinum Buckle [T1/Trinket/Perfect]: Accuracy 3
Custom Skill:
Skills:
Hammer R5
Light Armor R3
Charge
Battle Healing R2
Active Mods:
Meticulous
Vanish
Surprise Attack (Assassin)
Inactive Mods:
Addons:
Ferocity
Stamina
Precision
Active Extra Skills:
Hiding R5
Battle Ready Inventory:
Liquor of Light (Potion) x5
Raspberry Smoothie [T1/Dessert/Perfect] - Loot Dice 3 x1
Immolation [T1/Unique] - Thorns 10 x1
Housing Buffs:
Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.
[F25-PP] I can stand the heat (Trouble Brewing)
in Intermediate Floors
Posted
Recovers 21 via BH, Charge CD [2/3]
Dropping the hammer again on Ugzeke, catching him in the same wound and carving it just that much deeper. Griswold's foot kept him contained as he attempted to stand, and Celeste kept hacking away. "Got to admit, you are pretty damn durable, withstanding all these attacks." Celeste wipes a bit of spiddle from her mouth, her energy running on empty. Kasumi and Gaius had already prepared to hurry into the next little foray, so it was on her and the big man to clean up. A glance to Ugzeke's now dwindling health, he wasn't long for this world. "Looks like time is just about up." Celeste goads, pressing her foot into his back and looking toward Griswold. "Give him one more wack, I think I can keep him down." Griswold steps back, spinning that hammer in his hand. "Aye, watch your toes." The smith winds back bout to crush this dude flat. Yep this was clearly over.
Post Action | AOE-II [x18], -16 EN (Stamina, Shift, +2/hits)
ID:202540 | BD:2+6+1=9, CD: 11, HIT Using [x18] AOE-II vs. Ugzeke Dealing 522-120=402 DMG
(ST-B Unlocked)
Players:
(H: 3) Gaius | HP: 873/873 | EN: 59/110 | DMG: 29(+6) | MIT: 50 | EVA: 2 | ACC: 2 | BH: 34 | LD: 6 | BLD: 48 | FLN: 16 | H.M.: 6 | Dote: 2/3 | TRL BLD
Simmoné | HP: 767/806 | EN: 67/90 | DMG: 27 | MIT: 63 | EVA: 4 | ACC: 3 | LD: 8 | BLD: 48 | BLGT: 32 | BRN: 56 | ENV.O: 32 | REC: 8
(H: 2) Kasumi | HP: 823/851 | EN: 31/94 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 1 | KEEN: 1 | P.V.O | PHASE | STK: 40
(H: 2) Setsuna | HP: 675/828 | EN: 28/92 | DMG: 29 | MIT: 20 | EVA: 6 | ACC: 6 | LD: 4 | FLN: 16 | FRZ | FRSTB: 40 | RSKY: 8
(H: 2) Celeste | HP: 716/716 | EN: 25/82 | DMG: 29 | MIT: 63 | EVA: 3 | ACC: 6 | BH: 21 | LD: 3 | BRN: 56 | HLY: 16 | PHASE
(H: 3) Griswold | HP: 897/897 | EN: 50/90 | DMG: 21 | MIT: 212 | ACC: 4 | BH: 8 | AA | FL. THRN: 16 | TAUNT | THRNS: 112 | LD: 3
Mobs:
Ugzeke | HP: 195/3100 | DMG: 300 | MIT: 120 | ACC: 2 | EVA: -1 [Shatter:1/2][Shatter:2/2]
Oblivious | Every turn, unless <<Ugzeke>> rolls CD 5+, he will remain oblivious to the enemy party and refuse to attack. This skill is disabled once <<Ugzeke>> becomes <<In Pain>>.
In Pain | Once <<Ugzeke’s>> health reaches 1200, he will become enraged as his skin turns red and he notices the party fully. His ACC is reduced to 1, but his EVA is increased to 2.
Smash | On an MD 9-10, his attack will hit the entire party for 225 DMG, lowering everyone’s ACC by 1 for two turns.
Hard Hitter | <<Ugzeke’s>> attacks cannot be parried.