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Pronunciation: [DAH-zee-uh]

Age: 19-21
Gender: Female
Birthday: May 6
Real Name: Violet Grace
Height: 5’1”



About: History/personality:
Violet was the youngest of seven children of a family in America. She didn't care for her siblings very much as they all developed traits that she disliked, sometimes got aggravated by. She cared for her mother somewhat, but there wasn't that much else there. She felt nothing towards her father, and yet he treated her like she was his favorite. For years, that was actually a complete mystery to her. Her mother also cared for her deeply, but she also cared for her siblings just as much. 

Growing up, her life was full of growing hatred. Bullies of multiple sorts would pick on her from time to time, she would learn about the world and how dark it was, her siblings would develop terrible or aggravating traits, mostly aggravating. ...and it wasn't long before she would start retaliating to those who dared to harm her. Violet Grace was a fighter, through and through.

One day in particular, as she was going about her usual day, which often involved getting bullied or worse, the occasional fight, and discovered a way to actually have power for once-Video games. In these fictional worlds, Violet could save or destroy as she pleased, she enjoyed having control of almost everything in her characters’ lives, and she relished in the joy of annihilating every foe that dared to get in her way.  She began to take advantage of every situation and opportunity. She wouldn't let anything, in life, or a simple game, stop her from getting through each day. This was something her father seemed to like; how she was determined, willing to do what was necessary. He once told her, "Life is a struggle for survival, which can come in various forms, whether it be to work with others towards a common goal, or just survival of the fittest. The best road to choose is one that brings you to the top, that you can also enjoy and take pride in, whatever said road may be." Whenever her mother saw Violet looking down in her mood(which is hard to notice if you don't know her enough to a personal level), she would try and comfort her, and encourage her. One thing that stood in Violet's mind, was when her mother had said to her, "Remember, you are unique. Not everyone will appreciate your presence, but I'll tell you, you are capable of so much; you're capable of great things. Violet, please remember: Your family will be here for you when you need us, and don't let what others think keep you from bettering this harsh world we all live in." If there was one thing she had definitely noticed that both sayings had in common, it was, "Don't let anyone stop you."

When she was about thirteen years old, her mother and father began to argue. These were usually one-sided, and it began to get out of hand. Then one day while she was fifteen, Violet saw her mother open the door of the house, and push her father out of it. Her mother then locked the door, and she broke down crying all of a sudden. When Violet spoke with her, trying to understand the situation, she explained that her father was estranged from her mother, that he was no longer the man she loved. That "The state that the world was in had gotten to him, and his ideals became exaggerated and corrupt as a result". When the divorce was confirmed, her father tried to have custody of Violet and those of her siblings still under her mother's roof, but to no avail. Before he left her life, he told her, "Violet, remember all that I have taught and showed you. Never forget..."

 Eventually, through both life and games, she grew into a clever young woman who sought to deal with whatever came her way, whether she had control or not. Her willingness to get through any situation had also lead her to become a flexible type. She heard about SAO, a VRMMORPG, and after putting some thought into it, she decided she would take the chance to dive in. That decision would turn out to be one of the most regrettable mistakes she had ever made...

Violet is a woman who prefers to lean towards whatever suits her best, whether it be a job, task, a side in a fight, or an alignment in a game. She is usually mildly cold towards others, and is usually distant from others. Sometimes, she just won’t care about what others are thinking/going through, it is sad, but true. Despite that she remains seemingly, mildly cold most of the time while around friends and/or family, she does have fondness towards most of them, and can seldom or sometimes prove to actually care about them. When in a game, you can usually notice she keeps switching sides, trying to see what would be best for her.




Clever: Dazia looks at her situations carefully, and will often come up with various strategies to deal with them. She has a wide variety of tactics and strategies, and doesn’t hesitate to use them, or come up with more. The few in her life that she has befriended usually say that she is remarkably intelligent.

Flexible: Dazia, for the most part, is adaptable, and can easily switch from one thing to another, whether it be a situation she’s involved in, or a tactic she uses. She has been through plenty of changeable situations in her life, which helped develop this trait. Another way to picture this is to imagine a hall with many doors, with some of the locks changing often, and someone with many keys begins to unlock them all, one by one, switching keys in a way that the person seemed like they knew which key was which without looking(Not exactly what’s happening), and getting through the hall with ease as a result.

Strong-willed: Dazia isn’t one to give up easily. She presses on, even if it means retreating so she can return with a stronger response or better strategy. She is relentless and will not stop until her goal is finished or becomes impossible.




Deceptive: Dazia will take advantage of situations, opportunities, and even those who trust her. She is careful to make sure she keeps their trust, of course, but it doesn’t change the fact that she will find a way to make it look like she needs them or something, but is really just using them for her purposes, although she has had genuine need for friends and assistance here and there.

Slow to trust: Although Dazia tries to earn others’ trust, she has trouble trusting others, due to being in certain situations that taught her to be extremely cautious. She may have plenty of different strategies, as well as the fact that she is flexible, but she prefers to make that easier, and will seek out answers before making any rash decisions. Whether it be subtle questions, or even shadowing, she won’t hesitate to learn more before trusting the person in question.

HarshDazia can be cruel at times, mostly with her enemies. She cares more for herself than others most of the time, and thus she does not always care if others she hasn't befriended end up going through pain and suffering. She is also a merciless fighter who uses every trick in the book that she knows of, and is known by few for her unrelenting assaults when in combat. Her hatred has grown throughout her life, now she takes it out whenever she can.


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  • 1 month later...


Stats and Skills:


Level: 31

Paragon: 1

Total Skill Points: 155
Available Skill Points: 6
Spent Skill Points: 149


Battle Stats:

HP: 620
EN: 80
DMG: 21(THSS R5[7], Combat mastery: DMG[12], Athletics[1], Ferocity[1]
MIT: 44(Cloth Armor R5[20], Raven Shade[24])
ACC: 2(Shadow Fury[1], Corvid's Eye[1])
EVA: 4(Raven Shade[2], {Trinket}[1], Nimble[1])
LD: 1(Nimble)
Fallen: +8 DMG on nat BD 6-8


Additional Factors:


+5 LD on Stealth rolls(Hiding R5)




Two Handed Straight Sword R5(30 SP)

Cloth Armor R5(30 SP)

Combat Mastery: Damage(13 SP)

Extended Mod Limit(10 SP)



Extra Skills:



Hiding(30 SP)








THSS Ferocity(6 SP)

Athletics(4 SP)

Untraceable(4 SP)

Blindside(4 SP)

Vanish(6 SP)

Surprise Attack: Assassin(6 SP)








Nimble(6 SP)







Shadow Fury


Item Name: Shadow Fury
Item Tier: 4
Item Type: Two-Handed Straight Sword
Quality: Rare

Item Enhancements: Fallen Damage, Accuracy
Description: A deadly blade that is rumored to have partaken in the destruction of legions. Forged from a mysterious metal, and radiating an energy that is unsettling to most, it is difficult to deny this rumor.


Raven Shade


Item Name: Raven Shade
Item Tier: 4
Item Type: Cloth Armor
Item Rarity: Perfect

Item Enhancements: Mitigation, Evasion(2)
Description: A set of Cloth Armor with a cowl, black in color, aside from the dark blue accents here and there. Its appearance seems reminiscent of one who walks in the shadows, and its designs, upon detailed observation, seem to be inspired by the dark of the night itself, and perhaps ravens as well. It would seem to be dark and haunting to most who look upon it.


Corvid's Eye


Item Type: Trinket
Tier: 1
Quality: Rare
Enhancements: Accuracy, Evasion
Description: A silver raven's head, designed to be attached to a piece of jewelry. Its eyes made from sapphires.




Snack Cake of Prosperity(Prosperity)

Garlic Bread(Vitality, Probiotics)

Snack Cake Of Energy(2 Vitality)

Red Velvet Cake(Unique Consumable: +1 LD, +1 Prosperity for the thread)

Teleport Crystal x1


Special Items:


<<Hoya of Minos>>- A pendant in the shape of a Hoya Flower, its center adorned with a gemstone


Galaxial Water Snake x1
Tier 1 Unique Consumable
Provides +1 CD when rolling to train familiars in <<Taming your Friend>>. Can also be used to change a familiar’s appearance to a starry sky’s form of itself. Single-use item. CD buff lasts for one thread.

Gold Star Stickers x1
Tier 1 Unique Consumable | Charges: 3/3 | Untradable.
+1 DMG, +1 LD or +15MIT for one thread. Stacks on top of other food/alchemical consumable buffs, but does not stack with Scent of the Wild totems.

Milky Way Rail Blueprint x1
Tier 1 Unique Consumable
+1 CD to a day's worth of crafts or item identifications.

Handwritten Letter of Appreciation x1
Tier 1 Unique Consumable
Allows its user to change the name and/or description of an equipment piece.


Memory of Battle
Double the bonus from Scents of the Wild totems for one thread.

<<Love's Respite>> Unique Consumable - A small, yet elegantly designed vial in the shape of a heart that contains a bright pink liquid. When consumed, it grants the player a fresh set of crafting attempts, in addition to making the drinker feel pure bliss. (Can stack with a normal Crafter's Respite)




Edited by Dazia
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  • 3 years later...
Posted (edited)


(Dazia's alignment can change slightly or significantly from her experiences in SAO. She can look towards light or darkness depending on what she does or how other players affect her.)



Dark[                                                                                                    ] Light

                                Dark Points: 800

Light Points: 515                              

Note: the significance of what Dazia does/what is done to Dazia can determine the amount of points given for what it was that happened.

Heck, how she becomes affected can even change what her belief is, depending on whatever happened.(But good luck trying)

How this system works:

Light example:

Dazia is influenced for better(10-40 Light Points)

Dazia saves a life(50-100 Light Points)

Dark example:

Dazia is influenced for worse(10-40 Dark Points)

Dazia kills someone, duel or not(60-120 Dark Points)

There are other ways to affect Dazia's alignment, which you may discover, but remember, Dazia can make decisions that may add Light or Dark Points!

WARNING: When she reaches the end of one side, her alignment will be locked in place!

Alignment change log:


10 Light Points http://www.sao-rpg.com/topic/15004-pp-f3-killing-a-shadowed-elf-for-armor/?do=findComment&comment=521044 )

10 Light Points ( http://www.sao-rpg.com/topic/14969-event-f16-summer-beach-party/?do=findComment&comment=522044 )

15 Light Points ( http://www.sao-rpg.com/topic/15004-pp-f3-killing-a-shadowed-elf-for-armor/?do=findComment&comment=523343)

10 Light Points ( http://www.sao-rpg.com/topic/15004-pp-f3-killing-a-shadowed-elf-for-armor/?do=findComment&comment=524721)

15 Dark Points ( http://www.sao-rpg.com/topic/15236-pp-f1-ke-rash-decisions/?do=findComment&comment=524840)

75 Dark Points ( http://www.sao-rpg.com/topic/15236-pp-f1-ke-rash-decisions/?do=findComment&comment=525234)

10 Light Points ( http://www.sao-rpg.com/topic/15004-pp-f3-killing-a-shadowed-elf-for-armor/?do=findComment&comment=528007 )

55 Light Points (http://www.sao-rpg.com/topic/15635-sp-f2-unwanted-strife/?do=findComment&comment=536761)

110 Dark Points(http://www.sao-rpg.com/topic/15635-sp-f2-unwanted-strife/?do=findComment&comment=536761)

20 Light Points(http://www.sao-rpg.com/topic/15979-f11-event-thread-masquerade-ball/?do=findComment&comment=541464)

10 Light Points(http://www.sao-rpg.com/topic/16363-pp-f3-maze-of-the-minos/?do=findComment&amp;comment=549637)

35 Light Points(http://www.sao-rpg.com/topic/16363-pp-f3-maze-of-the-minos/?do=findComment&amp;comment=550737)

10 Light Points(http://www.sao-rpg.com/topic/16363-pp-f3-maze-of-the-minos/?do=findComment&amp;comment=551385)

35 Dark Points(http://www.sao-rpg.com/topic/17123-f13-eb-demons-crusade-t1-2-boss-fight/?do=findComment&amp;comment=562036)

10 Light Points(http://www.sao-rpg.com/topic/17123-f13-eb-demons-crusade-t1-2-boss-fight/?do=findComment&amp;comment=562804)

40 Failure Points(http://www.sao-rpg.com/topic/17123-f13-eb-demons-crusade-t1-2-boss-fight/?do=findComment&amp;comment=564162)

25 Dark Pointshttp://www.sao-rpg.com/topic/17049-f13-eb-tainted-prestige/?do=findComment&amp;comment=565297)

10 Dark Points(http://www.sao-rpg.com/topic/17892-event-f22-star-crossed-lovers-tier-1/?do=findComment&amp;comment=577020

120 Dark Points( http://www.sao-rpg.com/topic/18003-sp-f1-to-become-an-artisan-artisan/?do=findComment&amp;comment=578805)

180 Light Points(http://www.sao-rpg.com/topic/18920-op-f22-star-crossed-gala/?do=findComment&amp;comment=597607)

Modifier received: Maximum Point Gains Increase by 50% in threads with Benjamin Bookworm

FP Meter Maximum reduced by 100

30 Failure Points(http://www.sao-rpg.com/topic/19799-pp-f4-the-empowering-essence/?do=findComment&amp;comment=616260

65 Dark Points( http://www.sao-rpg.com/topic/20046-f21-tier-2-boss-nobody-expects-the-spanish-vanguard/?do=findComment&amp;comment=623599)

35 Dark Points(https://www.sao-rpg.com/topic/20568-sp-f6-the-same-raven-nevermore/?do=findComment&amp;comment=632999)

20 Light Pointshttps://www.sao-rpg.com/topic/20568-sp-f6-the-same-raven-nevermore/?do=findComment&amp;comment=633031)

110 Dark Pointshttps://www.sao-rpg.com/topic/20568-sp-f6-the-same-raven-nevermore/?do=findComment&amp;comment=633078)

15 Dark Pointshttps://www.sao-rpg.com/topic/20568-sp-f6-the-same-raven-nevermore/?do=findComment&amp;comment=633122

50 Light Points https://www.sao-rpg.com/topic/20568-sp-f6-the-same-raven-nevermore/?do=findComment&amp;comment=633122

70 Dark Points https://www.sao-rpg.com/topic/20568-sp-f6-the-same-raven-nevermore/?do=findComment&amp;comment=633181

70 Light Points https://www.sao-rpg.com/topic/20709-sp-f4-raven-of-wrath/?do=findComment&comment=636287

115 Dark Points https://www.sao-rpg.com/topic/20709-sp-f4-raven-of-wrath/?do=findComment&comment=636307




The Failure System:

 Dazia can sometimes be discouraged, and if a specific goal is not met, or she flees from battle, The failure meter will increase in value(If she lives, obviously). If the Failure meter fills up, Dazia’s Final Alignment will be decided there.


Fleeing combat from typical mobs: 10 Failure Points

Failing a Quest: 30 Failure Points

Losing a Half Loss Duel/Arena Duel: 25 Failure Points

Fleeing a dungeon: 20 Failure Points

Finding her search for a path Unnecessary: Reduces requirement for FP meter to max up by 10-100 points, cannot go lower than 150

FP Meter: 70/500



Edited by Dazia
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Roleplay Log


2.6 Roleplays:



(+1 SP)


(+1 SP)


(+2 SP)


(+4 SP)


(+1 SP)


(+4 SP)


(+3 SP)


(+5 SP)


(+2 SP)


(+3 SP)


(+1 SP)


(+5 SP)


(+2 SP)


(+1 SP)


(+4 SP)


(+8 SP)


(+5 SP)


(+2 SP)


(+5 SP)


(+10 SP)


(+4 SP)


(+6 SP)


(+8 SP)


(+8 SP)


(+7 SP)


(+5 SP)


(+3 SP)


Conversion Roleplays:


3.0 Onwards:





Edited by Dazia
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Allies and Enemies


Special Cases:


Here, Players who fit a more special criteria than originally given are sorted into this category. Names in blue are in positive categories, while Names in red are in negative categories.


Benjamin Bookworm


Relationship Category: Boyfriend

Details: A confession of my feelings was all it took me, and he confessed back. We might not have been in a relationship for very long, but as he promised to protect me, I am willing to protect him as well...and if anything was to happen to him, I would kill everyone responsible for it.





Relationship Category: Nemesis

Details: This Vengeful Princess has had it out for me ever since I fought for my life. Every day, it just gets worse. If her idiot boyfriend doesn't do something about this soon, there will be Hell to pay...














Bordering as an ally:


Domarus, Vigilon, Seline(NPC), Ithena(NPC), Auren(NPC)


Absolute Neutral:

Stryder, Sunova, Tricolor_Mina, Aereth, Kyei'ri(NPC), Valan'Dûn(NPC), Ceres, Astralin, Koharu(NPC), Arnemis(NPC)


Bordering enmity:











Story thus Far




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