Boreas 0 Posted March 9 #381 Share Posted March 9 House Name: Aspect's Retreat Location: Floor 17 - Outside Corinthia Description: Located up the mountains of Corinthia on the Seventeenth floor, Boreas's home made up from a stone marble was built on the very peak of the mountain where the view of the vast ocean connected of Corinthia could be seen with the rest of the floors landmasses in the distance. While his house may not be too elegant or expansive, anyone would love to have a house with an beautiful view such as this. Plot Size: Starter Home (7 Slots, 2 Story Limit, 1 Yard Slot) (4 Rooms Given for Donation) Room(s): Bedroom ("Rested": -1 energy cost for the first two expenditures of each combat) [Assigned: Boreas] Living Room ("Relaxed": Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.) [Assigned: Boreas] Bathroom ("Clean": The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down).) [Assigned: Boreas] Attic - Storage ("Col Stash": +5% bonus col from monster kills and treasure chests.) [Assigned: Boreas] Empty Empty Empty Total Cost: Donated Link to post Share on other sites
Morningstar 0 Posted March 9 #382 Share Posted March 9 41 minutes ago, Boreas said: House Name: Aspect's Retreat Location: Floor 17 - Outside Corinthia Description: Located up the mountains of Corinthia on the Seventeenth floor, Boreas's home made up from a stone marble was built on the very peak of the mountain where the view of the vast ocean connected of Corinthia could be seen with the rest of the floors landmasses in the distance. While his house may not be too elegant or expansive, anyone would love to have a house with an beautiful view such as this. Plot Size: Starter Home (7 Slots, 2 Story Limit, 1 Yard Slot) (4 Rooms Given for Donation) Room(s): Bedroom ("Rested": -1 energy cost for the first two expenditures of each combat) [Assigned: Boreas] Living Room ("Relaxed": Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.) [Assigned: Boreas] Bathroom ("Clean": The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down).) [Assigned: Boreas] Attic - Storage ("Col Stash": +5% bonus col from monster kills and treasure chests.) [Assigned: Boreas] Empty Empty Empty Total Cost: Donated Approved Link to post Share on other sites
Raidou 1 Posted April 9 #383 Share Posted April 9 Housing Evaluation (Bulk): See Ticket #0052 Ruri House Name: A Faint Recollection Location: F8 - Graveyard of the Willowed Description: A quaint little cottage that respects the elven boundaries, surrounded by fields of flowers carefully curated by its occupant. A retreat away from a world that has existed seemingly for far too long. Inside a fire kindles on the regular, and is combined with the odd scent or two. Really has a grove witchy vibe. Plot Size: Studio ($10 Donor) -> Two-Story Home (-119000) Room(s): [Master Bedroom][Master Bathroom][Pharmacy {Ext.}][Kitchen][Storage Closet][Dining Room][Living Room][Attic {Storage}][Basement][Guest Room (Unset)] Yard(s): [Mega Slime Farm][Greenhouse] Alterations: Install Bedroom (-10000), Install Bathroom (-10000), Install Pharmacy (-10000), Install Kitchen (-10000), Install Storage Closet (-10000), Install Dining Room(-10000), Install Living Room (-10000), Install Attic {Storage} (-10000), Install Basement (-10000), Install Guest Room (-10000), Install Slime Farm (Donor Reward), Install Herbalist Hut (-10000), Bedroom -> Master Bedroom (-15000), Bathroom -> Master Bathroom (-15000), Pharmacy -> Pharmacy {Ext.} (-15000), Slime Farm -> Mega Slime Farm (-15000), Herbalist Hut -> Greenhouse (-15000) Total Cost: 119000 + (10000 * 11 = 110000) + (15000 * 5 = 75000) = 304000 Col Mokka House Name: Vanity's Altar Location: F1 - Town of Beginnings Description: This complex was created and curated for the sole purpose of housing guests. A theatre and stage yet lately its been on the downturn which made it a much cheaper purchase despite the location. Once business picks back up it will be booming. Behind the stage the back of the building is a fully functional midsize home. Talk about living at work. Plot Size: Studio ($10 Donor) -> Two-Story Home (-119000) Room(s): [Master Bedroom][Master Bathroom][Recording Studio {Ext.}][Kitchen][Storage Closet][Dining Room][Living Room][Attic {Storage}][Basement][Guest Room (Unset)] Yard(s): [Mega Slime Farm][Greenhouse] Alterations: Install Bedroom (-10000), Install Bathroom (-10000), Install Recording Studio (-10000), Install Kitchen (-10000), Install Storage Closet (-10000), Install Dining Room(-10000), Install Living Room (-10000), Install Attic {Storage} (-10000), Install Basement (-10000), Install Guest Room (-10000), Install Slime Farm (Donor Reward), Install Herbalist Hut (-10000), Bedroom -> Master Bedroom (-15000), Bathroom -> Master Bathroom (-15000), Recording Studio -> Recording Studio {Ext.} (-15000), Slime Farm -> Mega Slime Farm (-15000), Herbalist Hut -> Greenhouse (-15000) Total Cost: 119000 + (10000 * 11 = 110000) + (15000 * 5 = 75000) = 304000 Col Abelith House Name: The Dying Sun Location: F2 - Urbus Description: An obtuse place positioned in the 'red light' district of Urbus in its more hostile back ally. If your looking for a good time you may or may not be in the right place. Its comfortable to a point, and sometimes moreso. But it always feel like your prey in its red velvet. Plot Size: Studio ($10 Donor) -> Two-Story Home (-119000) Room(s): [Master Bedroom][Master Bathroom][Chef's Kitchen {Ext.}][Kitchen][Storage Closet][Dining Room][Living Room][Attic {Storage}][Basement][Guest Room (Unset)] Yard(s): [Mega Slime Farm][Ornate Fishing Pond] Alterations: Install Bedroom (-10000), Install Bathroom (-10000), Install Chef's Kitchen (-10000), Install Kitchen (-10000), Install Storage Closet (-10000), Install Dining Room(-10000), Install Living Room (-10000), Install Attic {Storage} (-10000), Install Basement (-10000), Install Guest Room (-10000), Install Slime Farm (Donor Reward), Install Fishing Pond (-10000), Bedroom -> Master Bedroom (-15000), Bathroom -> Master Bathroom (-15000), Chef's Kitchen -> Chef's Kitchen {Ext.} (-15000), Slime Farm -> Mega Slime Farm (-15000), Herbalist Hut -> Ornate Fishing Pond (-15000) Total Cost: 119000 + (10000 * 11 = 110000) + (15000 * 5 = 75000) = 304000 Col Link to post Share on other sites
Oscar 0 Posted April 14 #384 Share Posted April 14 On 4/9/2025 at 8:32 AM, Raidou said: Housing Evaluation (Bulk): See Ticket #0052 Ruri House Name: A Faint Recollection Location: F8 - Graveyard of the Willowed Description: A quaint little cottage that respects the elven boundaries, surrounded by fields of flowers carefully curated by its occupant. A retreat away from a world that has existed seemingly for far too long. Inside a fire kindles on the regular, and is combined with the odd scent or two. Really has a grove witchy vibe. Plot Size: Studio ($10 Donor) -> Two-Story Home (-119000) Room(s): [Master Bedroom][Master Bathroom][Pharmacy {Ext.}][Kitchen][Storage Closet][Dining Room][Living Room][Attic {Storage}][Basement][Guest Room (Unset)] Yard(s): [Mega Slime Farm][Greenhouse] Alterations: Install Bedroom (-10000), Install Bathroom (-10000), Install Pharmacy (-10000), Install Kitchen (-10000), Install Storage Closet (-10000), Install Dining Room(-10000), Install Living Room (-10000), Install Attic {Storage} (-10000), Install Basement (-10000), Install Guest Room (-10000), Install Slime Farm (Donor Reward), Install Herbalist Hut (-10000), Bedroom -> Master Bedroom (-15000), Bathroom -> Master Bathroom (-15000), Pharmacy -> Pharmacy {Ext.} (-15000), Slime Farm -> Mega Slime Farm (-15000), Herbalist Hut -> Greenhouse (-15000) Total Cost: 119000 + (10000 * 11 = 110000) + (15000 * 5 = 75000) = 304000 Col Mokka House Name: Vanity's Altar Location: F1 - Town of Beginnings Description: This complex was created and curated for the sole purpose of housing guests. A theatre and stage yet lately its been on the downturn which made it a much cheaper purchase despite the location. Once business picks back up it will be booming. Behind the stage the back of the building is a fully functional midsize home. Talk about living at work. Plot Size: Studio ($10 Donor) -> Two-Story Home (-119000) Room(s): [Master Bedroom][Master Bathroom][Recording Studio {Ext.}][Kitchen][Storage Closet][Dining Room][Living Room][Attic {Storage}][Basement][Guest Room (Unset)] Yard(s): [Mega Slime Farm][Greenhouse] Alterations: Install Bedroom (-10000), Install Bathroom (-10000), Install Recording Studio (-10000), Install Kitchen (-10000), Install Storage Closet (-10000), Install Dining Room(-10000), Install Living Room (-10000), Install Attic {Storage} (-10000), Install Basement (-10000), Install Guest Room (-10000), Install Slime Farm (Donor Reward), Install Herbalist Hut (-10000), Bedroom -> Master Bedroom (-15000), Bathroom -> Master Bathroom (-15000), Recording Studio -> Recording Studio {Ext.} (-15000), Slime Farm -> Mega Slime Farm (-15000), Herbalist Hut -> Greenhouse (-15000) Total Cost: 119000 + (10000 * 11 = 110000) + (15000 * 5 = 75000) = 304000 Col Abelith House Name: The Dying Sun Location: F2 - Urbus Description: An obtuse place positioned in the 'red light' district of Urbus in its more hostile back ally. If your looking for a good time you may or may not be in the right place. Its comfortable to a point, and sometimes moreso. But it always feel like your prey in its red velvet. Plot Size: Studio ($10 Donor) -> Two-Story Home (-119000) Room(s): [Master Bedroom][Master Bathroom][Chef's Kitchen {Ext.}][Kitchen][Storage Closet][Dining Room][Living Room][Attic {Storage}][Basement][Guest Room (Unset)] Yard(s): [Mega Slime Farm][Ornate Fishing Pond] Alterations: Install Bedroom (-10000), Install Bathroom (-10000), Install Chef's Kitchen (-10000), Install Kitchen (-10000), Install Storage Closet (-10000), Install Dining Room(-10000), Install Living Room (-10000), Install Attic {Storage} (-10000), Install Basement (-10000), Install Guest Room (-10000), Install Slime Farm (Donor Reward), Install Fishing Pond (-10000), Bedroom -> Master Bedroom (-15000), Bathroom -> Master Bathroom (-15000), Chef's Kitchen -> Chef's Kitchen {Ext.} (-15000), Slime Farm -> Mega Slime Farm (-15000), Herbalist Hut -> Ornate Fishing Pond (-15000) Total Cost: 119000 + (10000 * 11 = 110000) + (15000 * 5 = 75000) = 304000 Col Approved Link to post Share on other sites
Mari 1 Posted 4 hours ago #385 Share Posted 4 hours ago (edited) Original Application here: https://www.sao-rpg.com/topic/15355-housing-evaluation/?do=findComment&comment=609924&_rid=3361 Plot Size: Studio ($10 Donor) -> PKER Two-Story Home (-133500) Original house plot cost : 40,000 buyback 74% = 30,000 TOTAL COST: 248,500 - 30,000 BUYBACK = 218,500 COL COST Regarding Housing via Donor perks: Housing plots and rooms granted by Donor perks will not refund col into your wallet. Instead, the amount that is "refunded" will count as equity toward future housing purchases. Their value will still be refunded at a 75% rate upon a sale, but will act as credit toward future housing purchases. Room(s) Being Added: (Include assigned player(s) for homes) Storage Closet 10,000 Master bedroom: 10,000 Master Bedroom Upgrade: 15,000 Slime Farm 10,000 Mega Slime Farm Upgrade: 15,000 Dining Room - 10000 (already owned but trying to work out costs) Basement 10000 Living Room 10000 Bathroom: 10000 Master Bathroom Upgrade: 15000 Room(s) Being Upgraded: (Include assigned player(s)) Dining Room - Mari + Lancaster Master Bedroom - Mari Mega Slime Farm - Mari Storage Closet - Mari Living Room- Mari + Lancaster Basement - Mari Room(s) Being Re-Assigned: (Include newly assigned player(s) and a post link to the last time these rooms were assigned player(s)) ----- House Name: Frozen Cottage A quaint cottage now made of stone that sits by one of the many frozen lakes on the 4th Floor - it is about a half hour walk from Snowfrost and hidden among the forest trees. A dim warm light often warms the surrounding area, even if no one is home - the fire is always burning. Offering solace and warmth. Location: Floor 4, in a clearing by a lake outside the safe zone. A thirty minute walk from the main settlement on the floor. Plot Size: Two Story Home Room(s): "Living Room" , "Master Bedroom" ,Mega Slime Farm, Basement, Dining Room, Storage Closet Total Cost: Donator Perk + XXX Enhancements: Relaxed: - Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Well Rested - -1 energy cost for the first three expenditures of each combat Advanced Training - 10% Exp to a thread one per month Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll Tasty: Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread. Item Stash: +1 Battle Ready Inventory Slot Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) ---- <<FROZEN COTTAGE>> Floor 04 // Frozen Lake PK Accessible Plot A quaint cottage now made of stone that sits by one of the many frozen lakes on the 4th Floor - it is about a half hour walk from Snow frost and hidden among the forest trees. Nestled in eternal snowfall means the path to the home is always obscured, and one could get lost if they do not know where they are going. The house sits on the edge of a large frozen lake, at night time strange blue lights dance over the frozen surface. The house looks warm and inviting, and every so often when you pass the house you hear a strange melody, as though someone is playing the violin, but if you try to find its source you will find no one. Behind the house, if you were to walk 10 minutes straight you'd come across a large mountainside, so steep it is impossible to climb without injuring yourself. <<LIVING ROOM>> The first room you entire upon stepping into the larger stone home. The living room sits adjacent to the dining room, with nothing but a low hanging ceiling to split the two spaces. The living room is filled with a large fireplace, and two chairs that sit right by it. Ready to warm a weary traveler. <<DINING ROOM>> <<MASTER BEDROOM>> The master bedroom is covered an an assortment of lanterns that are somehow always burning, some of the lanterns have scorch marks beneath them. A large bed sits against a deep red coloured wall, covered in tapestries of fine silks that hang down and around the bed. Candles flicker on the night stand. The room flickers brightly, and warmly. One one side of the bed is a sprinkle of ash around the floor. Every so often one would notice burn or scorch marks throughout the room. One one side the large ornate windows open up to overlook the frozen lake. <<BASEMENT>> The descent into the basement hits you with a distinct scent of gasoline and ash in the air. There are scorch marks in the center of the basement floor, as though someone had repeatedly lit fires upon it. To the left is a wooden table with an array of half built mechanations, glass vials, and scattered notes in two distinct sets of handwriting. Scattered around the floor of the desk is shattered glass that never seems to be swept up. Random assortments of items litter the space, as though a kleptomaniac hoarder has claimed all manner of things and thrown it down below to be forgotten about. Rooms Used 7 | 10 Living Room Mari + Lancaster Master Bedroom Mari empty NA NA Dining Room: Mari + Lancaster Basement: Mari empty NA NA Storage Closet Mari Master Bathroom: Mari empy NA NA Yard Slots 1 | 1 Mega Slime Farm empty N/A Edited 1 hour ago by Mari Link to post Share on other sites
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