Jump to content

Hestia

User
  • Content Count

    5,207
  • Joined

  • Last visited

Posts posted by Hestia

  1. i do have battle healing haz i just take so much damage that it looks like i don't. I say with a chuckle as i put my hand against my chest and activates the healing mod field medic as i trigger the golden fleece into the healing trinket to maximize my healing to the fullest. My health shoots back up as i just grin rather happily since i just recovered a huge chunk of my HP and if all goes right it recovers my health to the fullest as well in two uses of these field medics as i then look towards Haz once more. Listen i may be stupid when in a fight, but i'm not going to be suicidal when it comes to facing off against mobs while this low of health i would only do that if it was gonna be a one vs one against me and another mob. I don't do group fights while this low. I say towards haz with a grin upon my face as i then prepare for the next combat by just waiting patiently since that is all i can do really.

    472+30=502 HP gained

  2. Getting down onto one knee i take out a golden key from my inventory and proceeds to unlock the chest with a smile upon my face as i watch it get opened up as i then nod my head approvingly with a grin across my face as the rewards are actually really good for what is needed fro the most part. Getting back up onto my feet i look towards haz and nods my head ever so slightly. Seems like we got a decent amount of gear and materials off of this chest, and also if you fight the big shots good luck surviving. Calrex out tanks everybody, and if you get into a fight with Zandra in combat i wish you good luck surviving multiple hits from her she can probably two shot you. I say jokingly towards hazado as i then start to prep teh field medic since i didn't get a chance to use that just yet as i close my eyes to focus as a green light starts to surround my hands.

    #118968 LD:14+2(golden key)=16  3150 Col, (8) materials, perfect armor/shield, (2) rare consumables

  3.  Looking towards Haz i rub the top of my head as i lose one hit point that instantly comes back from out of combat healing as i then glance around the area and manage to find a treasure chest of all things as i pick up the item off teh ground as the chest made of a metal that looks bronze in color comes out of the ground as i look towards haz with a grin upon my face. I may be on low health but that is how these fights will go simple as that. I say jokingly towards my fellow tank as i then get back up onto my feet and then shrugs my shoulders ever so slightly. Once you get up to my level and have a higher mit like mine we can work on off tanking strategies to share the damage we take so that we're not as hurting, or more so that i am not. Also, then lets go for a few more rounds of monsters lets try to get a high enough col count to be able to split a good chunk of it between us. I say towards him with a grin on my face.

    #118967 LD:13+8=21 chest found

  4. Quickly charging towards the group of mobs i activate my sword art as i rush towards them slicing into one that bursts in red pixels right away and then attacking the next two lowering their health into just pixels away from them as i then raise my shield as they slam against it bursting themselves into pixels as i then turn to haz with a grin upon my face. Another win for team tank with never a chance of death being near. I say confidently with a smile across my face as i then look at my health and shrugs not seeing much of a big deal about being that low since it has been lower before with even more health then what i have currently as i turn to look towards haz with a grin across my face. Time for another break and then we can go for another group of mobs or call it a day here with just what we got so far. I ask Haz curiously.

    Action: Butterfly illusion

    #118960 BD:10 MD:8
    #118961 BD:10  MD: Dead
    #118962 BD:5+3=8 MD:2+4=6

    113x2= 226-97= 129

    #118963 LD:3+8=11 CD:10  3520, 1760, 2 mats, 1760, rare shield
    #118964 LD:17+8=25 CD:2   3520, 1760, 2 mats, 2 perfect heavy armor, 2 perfect consumable
    #118965 LD:11+8=19 CD:7  3520, 4 mats, 1 perfect heavy armor, 1 perfect trinket

    [6/8/9/8] Hestia: HP: 471/1970    Energy: 93/176 DMG:17   MIT:151  Thorns: 84 (50 on crit)  Eva: -1  BH: 97  Rec: 3  Stonewall: 25% DoT reduction  Kitchen: 5% col gained from monsters/Chests more  LD:8
    [1/1/0/1] Hazado: HP: 850/850 | EN: 59/80 | MIT: 107 | DMG: 13 | ACC: 2 | 16 Regen | 

    Enemies-

    Monster 1: 181/880 264 DMG   ACC:3  EVA: -3
    Monster 2: 89/880 264 DMG  ACC:3 EVA: -3
    Monster 3: 172/880 264 DMG  ACC:3 EVA: -3
    monster 4: 143/880 264 DMG  ACC: 3 EVA: -3

  5. Seeing the mobs i do my best to activate the sword art with the same amount of precision as i rush towards the group and as luck would have it i got half and half lucky on my goal as my purpose for always using AoE comes along. That i am almost guranteed to at least hit one person  along the way with it, and everybody usually if i just had the tiniest bit of a accuracy buff to help me hit my enemies a bit more effectively. Striking at two of them i watch as the other two escape unscathed if it wasn't for the fact that i had my thorns active buring these mobs with the power of it's attacks. With a nod of my head i prepare once more with sword in hand and shield at the ready to destroy these mobs as quickly as i can so i can get the loot from them and then maybe see if i can get lucky enough to find a chest.

    Action: Butterfly illusion

    #118954 BD:5+3=8  MD:6 
    #118955 BD:1 MD:7
    #118956 BD:8  MD:6
    #118957 BD:2  MD:2+4=6

    #118958 LD:16+8=24 CD:10 3520, 5280, 1760, 1760, 1 Perfect Consumable

    113x4= 452-97= 355

    [6/8/9/8] Hestia: HP: 600/1970    Energy: 113/176 DMG:17   MIT:151  Thorns: 84 (50 on crit)  Eva: -1  BH: 97  Rec: 3  Stonewall: 25% DoT reduction  Kitchen: 5% col gained from monsters/Chests more  LD:8
    [1/1/0/1] Hazado: HP: 850/850 | EN: 60/80 | MIT: 107 | DMG: 13 | ACC: 2 | 16 Regen | 

    Enemies-

    Monster 1: 181/880 264 DMG   ACC:3  EVA: -3
    Monster 2: 89/880 264 DMG  ACC:3 EVA: -3
    Monster 3: 172/880 264 DMG  ACC:3 EVA: -3
    monster 4: 143/880 264 DMG  ACC: 3 EVA: -3

  6. Looking towards the four mobs i just grin as i focus upon the four of them activating concentration as i rush towards the three of them and quickly cut each of them down with powerful strikes lowering their HP values by quite a bit as i just grin to myself rather happily at the success of the attack as i look towards Haz and just nods my head. Strike at the second one if you can. I need to get it within kill shot so i can knock three out at once. I call over towards the tank with slight DPS powers as i then back away from the mobs having taken some hits, but this going much smoother then it did last time due to the fact that i am actually hitting a bit more frequently in my favor and thus gaining the advantage in a rather big way that is giving me that edge that i need to clear before i need to take another long break.

    Action: Butterfly illusion plus concentration

    #118949 BD:9 MD:6
    #118950 BD:8 MD:3+4=7
    #118951 BD:5+4=9 MD:5+4=9
    #118952 BD:4+4=8 MD:7 

    113x4=  452-97=355  (HP correction added as well due to incorrect BH)

    2/4/5/4] Hestia: HP: 955/1970    Energy: 143/176 DMG:17   MIT:151  Thorns: 84 (50 on crit)  Eva: -1  BH: 97  Rec: 3  Stonewall: 25% DoT reduction  Kitchen: 5% col gained from monsters/Chests more  LD:8
    [1/0/0/1] Hazado: HP: 850/850 | EN: 66/80 | MIT: 107 | DMG: 13 | ACC: 2 | 16 Regen | 

    Enemies-

    Monster 1: 401/880 264 DMG   ACC:3  EVA: -3
    Monster 2: 264/880 264 DMG  ACC:3 EVA: -3
    Monster 3: 172/880 264 DMG  ACC:3 EVA: -3
    monster 4: 217/880 264 DMG  ACC: 3 EVA: -3

  7. 14 minutes ago, Bahr said:

    Name: Gloves of Caerus
    Your Profession: Tailor
    Your Rank: 1
    Roll ID: 118912
    Roll Result: CD12 / LD3
    Item Type: Gloves
    Tier: 1
    Quality: Perfect
    Enhancements: +3 LD
    Description: "These gloves are rumored to have been worn by Caerus himself, Greek deity of opportunity, luck and favorable moments. They're tan and unremarkable in appearance, but never fail to bring luck to the wearer."
    Post Link: http://www.sao-rpg.com/topic/17882-f1-r1-tailor-the-crusty-bahrnacle-currently-closed-to-public/?do=findComment&comment=576032

    approved

  8. I start humming a tune softly to myself as i just smile taking this entire quest as if it is just a joke since in terms of damage outputs it is, and it would be even easier if i had a performer debuff activating playing the song that is going through my head to make the enemies move slower. Rushing forward i attempt to strike at all four of them as i dance around the enemies as my blade only manages to strike at one who bursts into red pixels immediately as i then raise my shield into the chest of another as the spikes that are covered in a wreathe of flame kills that pirate as well. Seeing the boatswain and the deckhand turn to one another the boatswain only just gestures to me. "Well come on. Get er'!" he says before charging me alongside the deckhand as i just smile and raise my curved sword parrying one away as i raise my shield blokcing the others strike as the flame aura and thorns procts for both of them as they leave the small scuffle with burn marks along their body. "how in the seven seas are you creatin fire!" the deckhand says rather angrily as i just get ready for another attack. Ask davy jones when you see him.

    Action: Butterfly illusion

    #118913 BD:1 MD:6  DEAD
    #118914 BD:5  MD:6
    #118915 BD:6  MD:4+1=5  DEAD
    #118916 BD:5-2=3  MD:8  CD:6 (+3 eng)

    Hestia: HP: 1848/1850    Energy: 156/176  DMG:17  MIT:169  Thorns: 69  Eva: -1  BH: 80 Rec:3  HM: 1 slot  Taunt: 1  Stonewall: 25% DoT reduction  Kitchen: 5% col gained from monsters/Chests more

    Pirate Deckhand: HP: 0/250 | DMG: 85 | MIT: 40
    Pirate Deckhand: HP: 181/250 | DMG: 85 | MIT: 40
    Pirate Deckhand: HP: 0/250 | DMG: 85 | MIT: 40

    Hornswaggle: On a nat. CD of 11-12, stuns the player for one turn and the pirate's attack bypasses 1/2(rounded up) of the target's mitigation.

    Boatswain Amir: 146/400 DMG:125  MIT:60 EVA: 2

    Freebooter: On nat. BD rolls of 9-10, <<Boatswain Amir>> raises his boot. If the CD is 1-6, he kicks high and hits with 150 AoE damage. If the CD is 7-12, he sweeps low and knocks the target's party off their feet, lowering their Evasion by 2 for their next turn.

    @Sey

    @tricolor_mina

  9. Quickly rocketing myself forward to strike at the enemy after haz lands his hit my blade connects against the zombies as i only knock two of their health bars down to something that is actually good for the situation at hand, but at the very least thier health bars are in the red and their numbers will hopefully soon be dwindling just as rapidly. 'I really need to pick up a DPS package for myself to make me more useful.' I think to myself as a slight idly thought of wondering if that is even possible comes to mind before it is quickly put away as i raise my shield blocking two hits from dealing too much damage against me, but once more at the sacrifice of feeling some attack impact against my side knocking me away from the swarm of oversized creatures. Steadying my balance i can only wait it out once more as i charge up my AoE to try and deal some damage in.

    Action: butterfly illusion

    #118832 BD:2+3=5  MD:9
    #118833 BD:4+3=7 MD:1
    #118834 BD:5+3=8 MD:2+4=6  17x8= 136+84=220
    #118835 BD:2+3=5 MD:5+4=9

    113x3=339-80=259  

    Action:

    [2/4/5/4] Hestia: HP: 1259/1970    Energy: 143/176 DMG:17   MIT:151  Thorns: 84 (50 on crit)  Eva: -1  BH: 80  Rec: 3  Stonewall: 25% DoT reduction  Kitchen: 5% col gained from monsters/Chests more  LD:8
    [0/0/0/1] Hazado: HP: 850/850 | EN: 72/80 | MIT: 107 | DMG: 13 | ACC: 2 | 16 Regen | 

    Enemies-

    Monster 1: 712/880 264 DMG   ACC:3  EVA: -3
    Monster 2: 484/880 264 DMG  ACC:3 EVA: -3
    Monster 3: 392/880 264 DMG  ACC:3 EVA: -3
    monster 4: 437/880 264 DMG  ACC: 3 EVA: -3

  10. My hands glow a yellow light as i point them towards Domarus as his entire being gets surrounded in the yellowish glow as his energy recovers back a small amount as i then hear the shambling corpses make their way towards me as i turn and raises my shield to greet the onslaught of minions. Two zombies ruhs towards me as i fend off one raising my curved sword to avoid the scratching sharp nails before quickly kicking the mob away as i raise my shield as i feel the impact. Slamming my foot against the ground to force myself to have stability and to have a slight push back against the mob i direct it's momentum back towards its back ignoring the quick strike against my armored back as i just smile barely feeling any of it as i then get out of the wave of the mobs so Domarus can go for a strike against them.

    Action: Energize

    #118827 MD:9
    #118828 MD:1
    #118829 MD:6
    #118830 MD:4+1=5 

    226-80=146

    [4/4/5/4] @Hestia: HP: 1,560/1,710  Energy: 142/162 DMG:17   MIT:151  Thorns: 54  Eva: -1  BH: 80 Heavy Momentum: 2 (+6DMG) Rec: CD:6+ (+6 ENG)   Stonewall: 25% DoT reduction
    [1/1/0/1] Domarus: 606/860  //  60/86  //  66 MIT  //  2 ACC  //  15 DMG  //  Recovery (+4 en on CD 6+)
    [0] Miraak 800/800  MIT: 50  EVA:2  [He has abilities roll them alongside monsters.]

    Enemies: 0/8 dead
    Diseased one 1: 266/810 243DMG
    Diseased one 2: 266/810 243DMG
    Diseased one 3: 546/810 243DMG

    Diseased one 4: 530/810 243DMG

  11. Nodding towards haz i just prepare myself with the aoe as i focus upon the enemy as i get low to the ground activating both of the skills necessary in unison to get the opening that i need as it quickly appears as i grin and rushes forward. When given the signal as i slice into three mobs on my first time around as i quickly turn around and then charges once more slashing into them again dancing around the mobs as my blade leaves a glowing blue trail behind it with once it ends three of the mobs lost a third of their health and the last remains relatively untouched. I quickly back away and then look towards hazado with a smile upon my face remaining relatively fine for at least myself. You're up Haz time to bring the pain down upon them with what you can. I call over with a grin upon my face as i charge up my AoE once more.

    #118822 BD:2 MD:5+4=9    84
    #118823 BD:5+3=8 MD:2+4=6  22x8=176+84=260
    #118824 BD:9  MD:8    268
    #118825 BD:9 MD:8  23x8=184+84=268   CD:6

    11 ENG

    264-151=113x4=  452

    [1/2/3/3] Hestia: HP: 1970/1970    Energy: 154/176 DMG:17   MIT:151  Thorns: 84 (50 on crit)  Eva: -1  BH: 80  Rec: 3  Stonewall: 25% DoT reduction  Kitchen: 5% col gained from monsters/Chests more  LD:8
    [0/0/0/0] Hazado: HP: 850/850 | EN: 78/80 | MIT: 107 | DMG: 13 | ACC: 2 | 16 Regen | 

    Enemies-

    Monster 1: 796/880 264 DMG   ACC:3  EVA: -3
    Monster 2: 620/880 264 DMG  ACC:3 EVA: -3
    Monster 3: 612/880 264 DMG  ACC:3 EVA: -3
    monster 4: 612/880 264 DMG  ACC: 3 EVA: -3

  12. Two handled axe. I said i worried about a zandra and i get a zandra. I say with a chuckle that is about as half hearted as my attempt at a joke as i then cast field medic as my HP shoots back up towards full as i look towards Haz and then just nods my head towards him. you'll start the combat and then i'll follow you up on whatever you do it's time for us to fight these things adn then get this going for us in the best way possible. Time is of the essence since the more time we spend here the more time people like Red Cloak, and Omniga get to level up which i don't feel like allowing. I may be at level cap, but we need you to get ready for frontliner level experience in fighting some bosses to get that under your belt. I say with a smile on my face as that is the very minimum of what the frontliners do have over the player killers their gear will at least be confirmed always the best that could be dropped since it is from the boss. The power to have the event items is a bonus that goes a long way when it is a event boss. It is basically a simple free ticket to weed out any player killer and keep them away.

    Equpped: golden fleece

    Field medic: 392+90=482

    1970/1970     ENG: -12

  13. Dangit i was really hoping laughing coffin would just remain in the shadows and just not bother us openly with any of their stupid attempts. I curse softly to myself as the name that resides in the darkest whispers decides to make its face known here as while it may still be around they aren't doing much seemingly from what i know at the very least. Which isn't saying much since i'm not able to stay up to date as much as i would like to be. If she is part of laughing coffin then lets consider her the scouts to the war that is going to start. And if that is true Haz we'll need as many people ready to go and actually stable in the mental department. Since facing someone like Zandra in strength would be a nightmare for the majority of us. Which means priority is going to have to be getting people ready to face the kind of fire power laughing coffin could probably bring by now. I say with a shake of my head at the thought of that kind of power being wielded by someone with any kind of ill intent. Getting up to my feet i prep my field medic to get me back to full with a slight frown since it is just at the end of the day wasted healing since i do need to have buffs for this when i do so again.

    [2/2]

  14. oh yeah crimson cloak. I say remembering the player with rather good memory since it was a rather strange time of having people trying to defend a orange player in a safe zone of all things when there is known information that he had caused harm and murdered a player. A fellow human being of all things. the NPC cases such as what Hidden started off with is basically excusable, but when it comes down to it making sure nobody who was a player dying is rather important. Looking towards haz i just shake my head no. Nope got nothing on this person when all they leave you is a outfit, a voice changer, and not much else to off of it leaves you just shrugging. The most i got is that when this girl Teayre was at her shop. It caused some commotion. I think i saw her their maybe. Which implies she is trying to find people to get her to her side. I say as i frown wondering how that Teayre is even doing anyway, and hoping hat Calrex keeps a eye on her since seemingly the azure knight cares about her.

  15. Made friends with lower leveled players? I say very slowly as that sentence runs its course through my mind. And then again, and then a third time, then the last time for good measure as i try to understand how that makes logical sense with what i know baout the person who i had worked with for quite a bit. The kid who cut off someone's hand? The one with multiple confirmed kills? Is making friends with lower leveled players? That either means hei s bipolar, or that the people around Pin are just equally insane when around him, or to ignorant of the world around them. I say rather flatly and seriously as i think on this looking towards the ground as i start getting similar vibes as my right fist clenches tightly as the resolve to find this Pinball and try to make him want to seek atonement, or just capturing him comes to mind. The possible danger outweighing any benefit within my mind. Myself not noticing as my body went on auto pilot to provide me with a heal once more.

    Field medic: 0/2   472+90=552 HP gained

    1495/1970     ENG: -12

  16. The sounds of the people conversing rather loudly drowns the sound from mostly anything else as i just travel making my way the words and phrases firing off apparently there is some kind of festival that use ot be held that isn't being celebrated anymore. SOme far off dream apparently. I just shrug ignoring what that could mean and just hopes that if it is a festival that it stays just that since i have grown tired of fighting giant monsters to try and save and advanced people to safety and gaining loot. The primary goal is to get as much asi  can as swiftly as i can would probably be the best thing to do in this case. 'Which means i might need to just focus on getting more levels so i can focus on getting more mods to help suit any role i must be in primarily then have the secondaries in place to save me when need be.' I think to myself calmly as i keep a mental checklist of each of rather everything that i will need to get to be prepared for it all. I then snap myself to the present as i find myself in a plaza of some kind the stalls that surround the area and the rather cramped quarters sells what it is as a merchant area rather swiftly, and unthankfully i'm flat out of luck on being able to move as quickly as i did or see a face in this sea of poeple.

  17. Making my way through the town i just walk calmly throughout the town taking my time doing so as i glance at the various NPCs and then towards my own outfit and shrugs hoping and figuring that it probably won't matter what clothes i wear since it is entirely possible NPCs don't register the clothing difference between players and themselves. After all that is probably some stuff that is beyond a game like this despite how advanced it may be in the very end of the day it was just a game that had to work in certain parameters or not at all since it needs to function reasonably. Making my way through the area i glance around from one face to the next hoping to spot the target that i am meant to find trying the simple walk around and hope for the best approach which is failing rather spectacularly to the surprise of nobody which Includes even myself as i just stick with it for a few more minutes just wanting and hoping that this would be easy.

  18. 33 minutes ago, Arabelle said:

    Name: Le sygne
    Your Profession: Performer
    Your Rank: 1
    Roll ID: 118802
    Roll Result: 10 (LD: 19)
    Item Type: Support Song
    Tier: 1
    Quality: Uncommon -- Masterpiece
    Enhancements: [x1] HP Recovery
    Description: [reference] The 13th movement of the Carnival of the Animals composed by Saint-Saens transcribed for piano. Upon hearing its slow, beautiful melody, the user would feel a wave of calm and regenerate their wounds. Recorded on a rectangular blue crystal with a small black phoenix etched into one of its sides.
    Post Link: http://www.sao-rpg.com/topic/16480-f11-r1-performer-magnolia/?do=findComment&amp;comment=575925

    approved

  19. I wince as the mistakes of not howling the first round from forgetting where i was and what my actual buffs were impacts right away as two enemies slam into doamrus hitting him and causing significant damage to occur as i just quickly activate howl to get them all back onto me and allowing me to tke a significant lead back up in hate. Glancing towards Domarus i spare him a glance that is one of a genuine emotion, regret, etched into my eyes. I tun back just raising my shield and parry the last zombie that went to me away as i just get ready my stance getting a bit closer towards the ground with my shield raised upwards close to my chest and my sword arm a little bit backwards ready to swing to make the enemy back off with a powerful swing that should hopefully have some good momentum behind it to inflict damage.

    Action: howl

    #118783 MD:6
    #118784 MD:10
    #118785 MD:3
    #118786 MD:2

    (monsters went first this is why thye hit domarus)  243-66= 177x2= 354

    [4/4/5/4] @Hestia: HP: 1,606/1,710  Energy: 151/162 DMG:17   MIT:151  Thorns: 54  Eva: -1  BH: 80 Heavy Momentum: 2 (+6DMG) Rec: CD:6+ (+6 ENG)   Stonewall: 25% DoT reduction
    [1/1/0/1] Domarus: 506/860  //  66/86  //  66 MIT  //  2 ACC  //  15 DMG  //  Recovery (+4 en on CD 6+)
    [0] Miraak 800/800  MIT: 50  EVA:2  [He has abilities roll them alongside monsters.]

    Enemies: 0/8 dead
    Diseased one 1: 476/810 243DMG
    Diseased one 2: 476/810 243DMG
    Diseased one 3: 810/810 243DMG

  20. Quickly teleporting upon the floor i quickly run towards where Zandra is not wasting anytime to try and get towards the woman who had asked for my help as i quickly shoot her a message as fast as possible with a smile upon my face.  "Hey @Zandra i'm going to get there quickly bringing buffs. Take your picks as fast as you can if you want first shots at them. Keep in mind if you're going damage or tank though since..yeah we need tanks to be tanky so they should get the limited amount i have." I send the message out as i quickly make my way across the ground towards the destination and once arriving i see the giant monolith of a water creature and just lets out a low whistle. Once arriving near Zandra i just smile and quickly show her the list of buffs i have that she can take as i also take note of the lower mobs and just sighs softly at that hoping that we can handle what feels like a mini war that is about to take place. Myself holding onto my shield, having my armor equipped, and having the snowglobe equipped to aid in my healing and having a vanity curved sword as well on hand. ijust nod towards Zandra with a smile. Lets see if we can kick this things butt as fast as possible huh? I say with a smile on my face. Having a vanity curved sword as well on hand.

    Stats:

    Spoiler

    HP: 2105/2105   Energy: 176/176  DMG:7  MIT:214  Thorns: 84(+15 flame aura)  ACC:1  Eva: -1  TAUNT: 1  REC: +3 ENG  BH: 105     Stonewall: 25% DoT reduction

    Gear:

    Spoiler

     

    (BR: 3 teleport crystals)

    magical snowglobe (christmas extravaganza): x2 life mending, x1 accuracy (not equipped unless using healer kit)

    Name: Aegis
    Your Profession: Blacksmith
    Your Rank: 8
    ID: 98814
    Roll: 9
    Item Type: Shield
    Quality: perfect
    Tier: 3
    Enhancements: +2 Thorns, +1 Recovery
    Description: A shield modeled after the Aegis shield of Athena with jagged bits of metal along it in the form of teeth.

    Name: Prometheus' Blessing
    Tier: 3
    Item Type: Heavy Armor
    Quality: Perfect
    Enhancements: Flame Aura / Taunt / Heavy Momentum
    Description: A constant light aura of flames wraps around the armor like a cape of flames. The armor depicting Prometheus giving humanity their flames of intelligence and creativity.
    Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&amp;comment=572872 

     

    Skills:

    Spoiler

     

    Combat:
    » Rank 5 First Aid- heals 4% per rank of a party member's health (rounded down)    Energy cost: 5% of healing done (rounded down) MOD: (12+3ENG per player CD:2%)[Field Medic mod]  [MOD: purify]  [MOD: barrier rank 3]

    Howl: Active Post command.  Energy Cost: 8    Effect: Adds +2 Hate each against up to 4 targets.  (MOD focused +4 hate -6 ENG  CD:1)

    Rank 5 Heavy Armor: +45 Mitigation (MOD: Stone wall 10 MIT, 45 HP) (MOD; atheltics +1 base damage, +45 HP)

    Fighting Spirit: +1 hate

    Rank 5 Block: 25 MIT 

    Energize: 8 Energy gain at cost of 10 to myself 

    Battle Healing: Rank 5 [MOD: Emergency Recovery]

    Charge rank 5

    Weapon skills:
    » Rank 5 Curved Sword  MOD: Ferocity (One handed curved swords)

    Extra Skills:

    (Extra Skill) Rank 3 Tier 2 Protection Familiar: 81 points of mitigation

    Concentration: +1 BD cooldown 3 posts

    Survival: (Extra Skill) Passive. Effect: Increases the health you regenerate per post to 20 when out of combat. Survival also gives immunity to damage dealing environment effects.

    MODS IN USE:

    Purify- [CD:1 turn, 12 ENG, 1 target]
    Field medic [CD:2]
    Barrier [CD:2, 10+2per target(no user), 15%DMG reduction]
    Stonewall
    Athletics

     

    Items used:

    Spoiler

    T3 immolation/Field rations  (+30 Thorns, +120 HP)
    1 T3 mit (+45 MIT)
    1 T3 overhealth (+135 HP)

    GET YOUR COOK BUFFS! First come first serve (will edit this as people take buffs)

    Spoiler

     

    1 T1 accuracy (all 3 are rare)

    2 T1 protein (all 3 are rare)

     

    @Sey@Pinball@Macradon@Calrex@Itzal@Ariel - The Crowned Lion@Hirru@Ruby@Jomei@Hikoru

  21. Entering into the shop having received the message from Neo i only flash a apologetic smile as i quickly take as much as i can for myself to help prep the T3 group for the raid we're about to enter as i will look towards Neo if she is there and just say rather quickly. Hey. Event F22. Big monster. Come join us. I say quickly towards her as i would take what i can of what is in stock and then make my way out of the star as fast as possible. if neo is not in the shop already at the event i would just leave the mats and col on the counter and then teleport towards the event locaton as fast as possible to help out Zandra as swiftly as i can.

    16 T3 mats of 2 T3 MIT/2 T3 overheatlh (all 4 perfects)

    600 COL for T1 evasion

    2400 COL for 4 T1 accuracy

    8 T3 mats for 4 T1 protein

  22. Nodding my head i quickly make my way into the deserted town as only the ruins of the place leave it to just be that ruins of a time of when the floor supposedly had some kind of life flourishing before some kind of event that had occurred to cause it to change. When making my way through the sounds of the shambling zombie like enemies once more becomes pronounced as the sight of four walking corpses with whatever is fueling them forcing the creatures towards myself and Domarus as i just look towards the man sheepishly before attempting to try and attack the four myself. With...barely any success to begin with as my blade only hits one of them as my brain catches up to what i am doing and realizing one essential factor when i am attackng these enemies. 'I have no accuracy buff for this.' Quickly raising my shield i feel two strikes land against it as i push the two away as i then back away quickly to avoid two more strikes. 'bad idea, bad idea, bad idea.' I think to myself over and over as i keep my face much more calm then my hectic thoughts. You're up Domarus! I call out towards the axe wielder as my mind catches up once more to how this fihgt played out last time. 'ohhh yeah. I needed to howl so i can spend time on energy regen...that's a thing.'

    #118747 BD:4  MD:6
    #118748 BD:1 MD:5+1=6  243-151= 92
    #118749 BD:6  MD::3+1=4
    #118750 BD:2 MD:1  CD:11 (+6)

    184 DMG total to Hestia

    [1/1/2/1] @Hestia: HP: 1,526/1,710  Energy: 158/162 DMG:17   MIT:151  Thorns: 54  Eva: -1  BH: 80 Heavy Momentum: 2 (+6DMG) Rec: CD:6+ (+6 ENG)   Stonewall: 25% DoT reduction
    [0] Domarus: 860/860  //  86/86  //  66 MIT  //  2 ACC  //  15 DMG  //  Recovery (+4 en on CD 6+)
    [0] Miraak 800/800  MIT: 50  EVA:2  [He has abilities roll them alongside monsters.]

    Enemies: 0/8 dead
    Diseased one 1: 756/810 243DMG
    Diseased one 2: 756/810 243DMG
    Diseased one 3: 810/810 243DMG
    Diseased one 4: 810/810 243DMG

  23. I need time to wait for my health to get back up before i try to fight another group of mobs since if i did so now i would be as you said entirely wasted by their attacks against me. I say with a slight sigh as the realization of the very nice temptation of just gaining money off of mobs via the easier floor that is just one up is sounding rather tempting. Though in the end the extra money and the extra materials will be able to pay off the amount of items i use and get from this hopefully in full. I look towards the fellow tank in front of me and just shrugs my shoulders slightly as i am forced to wait since he isn't a healer, and i don't have any healing potions on myself to try and make this go by faster which it would most definitely do if i had such potions. 'Though first aid is definitely the better choice. We get another support on the frontlines, and grinding would be faster. I wonder if i can convince Zandra to do grinding things like this with me.' I think idly as my mind is on the future rather then the present that is happening around me.

    Also i don't blame you at all Haz. I was just curious why people would work with Pinball since he is rather unstable. I say simply.

    2/2

  24. Spoiler

    Name: Air on the G String
    Your Profession: Performer
    Your Rank: 1
    Roll ID: 118599
    Roll Result: 12 (LD: 11)
    Item Type: Support Song
    Tier: 1
    Quality: Perfect
    Enhancements: Familiar Sight [+2 LD when attempting to find a familiar]
    Description: [reference] The second movement of Bach's Orchestral Suite No. 3 in D major played on a piano. Its slow, soothing tunes can attract friendly creatures and raises a player's success in finding one of them to tame. Recorded on a rectangular blue crystal with a small black phoenix etched into one of its sides.
    Post Link: http://www.sao-rpg.com/topic/16480-f11-r1-performer-magnolia/?do=findComment&amp;comment=575719

    approved

×
×
  • Create New...