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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.

      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Benjamin Bookworm Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/18/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters Level 5 and under are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.

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  1. Dazia walked into the settlement of Horunka, hearing of a quest that was around the town somewhere. "I hear it has something to do with killing mobs." Yinangi was walking close behind. "Well, in that case, I'm sure it won't take too long if you had allies." Dazia thought about it. "Well, you have a good point there. If there are definitely going to be plenty of mobs to fight in this quest, I will need to have a good amount of allies, so that even if we are outnumbered, the enemy will still be no match. Good thinking, Yinangi." Originally, she would have said "Great minds think alike", but she decided to give her friend some credit. She found a bench and took a seat, wondering if anyone would be willing to tag along on a quest in which they would be slaying mobs. "Surely there will be someone either bored or brave enough to take on the quest..." @Steel @Shin @Vigilon @Reinka
  2. The settlement of Urbus...to think it would have been peaceful at all. Dazia walked out of the Inn, ready to see what the day had in store for her. She began walking towards where the bulletin board should be. Yinangi walked out of a different Inn(primarily due to the fact that the one Dazia came out of was basically booked), yawned, and spotted Dazia. "Hi again Dazia. *yawn*, what's going on today?" "Just over to the bulletin board. There must be something other than typical training for us today." So the two players began making their way over to the bulletin board. Soon, they came to a four way intersection in the settlement. Dazia would run into three other players here, but first, she would be approached by a worried NPC, right in the middle of the intersection, whether the other players would see or not. "Please! Y-you need to help! My precious child is lost and trapped within a cavern! You need to help! Please!" Dazia stepped back. "Easy, easy! Breathe. Now, explain the situation again, calmly." (OOC: Due to the nature of this quest, Dazia will be gaining Light Points from the thread. If you don't know what that means, feel free to check Dazia's journal for details) @Reinka @Vigilon @Steel
  3. Dazia asked that Yinangi stay put for a small bit while she would talk to the NPC Artisan who might be able to teach her in the ways of crafting. "Just...stay here until I come back, alright?" "....Fine..." Dazia came up to the door of the shop, entered the building. "Malachi Ringly, I hear you can teach me how to be an Artisan." The NPC Artisan seemed to be in a rush. "Finally, got that done- Oh hello, what do you want? Oh! You want to learn how to be an Artisan? I'm on a very tight schedule, but I suppose I can take time out of it to help you, but you must be a quick learner." Dazia would be fine with this, for she was known to be an intelligent person. She followed him to the back, and saw all the gemstones sparkling in the light that came through. Malachi noticed that Dazia was looking at them, and he considered actually teaching her. "Listen, I can spare sometime to help you out, watch me very carefully, I will only do this once." He reached for a gemstone in a specific bin, but it was empty. "What! I'm about to be behind schedule! What am I going to d- You! If you want to learn about being an Artisan, go out and get me five materials for my crafts. And Hurry!" "A-alright, alright! Don't stress yourself, I'm going to get them now!" She walked out of the building. Yinangi noticed the look on Dazia's face. "Hm, that well, huh?" "Nope, I just have yet another wall in my way. Material gathering. Let's go." She started towards the safe zone's edge. She knew of a small cavern in the floor that had a fair amount of gemstones to be found, so that would be her destination. @Vigilon @Reinka @Stryder
  4. Dazia had heard of an unusually large wasp queen that was considered a boss by some players. She was wondering if she could try and take it on...but she certainly couldn't do it alone...or so she thought. Either way, bringing an ally or more should be helpful. Yinangi skipped along as Dazia walked to the edge of the safe zone. "So, Yinangi, you want to kill an oversized wasp?" Yinangi thought for a moment. "Well, I would, if it weren't for the fact that another friend of mine will be taking the thing on with me. However, I can still tag along to watch, and see how the big queen beehaves." "Figures, I'm alone on this one. I don't want to get into a fight I can't handle...especially if the monsters behave in a similar manner to actual wasps...I could get overrun..." Dazia stopped at the safe zone's edge, assuming someone would swing by eventually. @Vigilon , @Steel OR @Shin
  5. This was the message Macradon would send to the only one he could get to trust for this mission, it was dangerous, but he was sure Zandra was more than capable of taking on Death_Adder together with Macradon, the time was now, it had finally come. Macradon’s heart would beat stronger and stronger. As he awaited Zandra’s appearance at the chosen spot on top of a hill south of the main settlement. This would probably be the best place to start out together, as they can prepare in secrecy before they would venture out. Macradon would look through his inventory and chuck down as many consumable he could to be prepared for what was to come. < Used Yui's Grace > < Diamond Skin Potion Consumed > < Damage Potion Consumed > < Mitigation Postion Consumed > < Protein Food Consumed >
  6. Itzal swung his sword, finishing off the last slime monster. He had trained in this area last month and had done so again now. With this taks completed he looked at the time and nodded. He was supposed to meet up with Hestia on the twenty second floor now. He made his way over to the teleporter. Itzal knew Hestia had cleared out just about every quest out there, save for the ones they couldn't do just the two of them. Itzal would take such quests on himself, but his guild was..... Never active, like ever. If they were they weren't in the mood to help. So he really couldn't do many more quests, due to his low damage output, and lack of aid. Therefore he figured he and Hestia could go grind a few monsters for a little while. Despite his low damage output he had enough to handle monsters against his level. Not only that but he recently gained the ferocity mod, and hopefully with the grind he'd get some equipment that would have a unique enhancement or so. At any rate he was carrying a few items to make looting these enemies far easier. All he was waiting on was Hestia's arrival. Twilight Cloak. His accuracy weapon. And Skyreach. This was his looting gear and with it he hoped the two of them would get a great amount of loot they could share. +2 SP for Itzi @Hestia @Kimi @Kairi
  7. Spangie hopped excitedly down the main settlement of floor six. I'm so happyyyy! I'm here to- she stopped right in her tracks, letting a few sand particles fly. Why am I here again? She deadpanned, looking at her familiar, Apricot. "What am I doing her again, huh?" she asked her familiar, only receiving a 'shrug' and a chirp that was fueled by confusion. Guess you forgot too huh? She sighed and looked around, finding a familiar bluenette. Is that ? Didn't I find Shin here when I got Apricot? She thought, scratching her chin. Oh yeah.. I did. "Hey Shiiiiiiiiin~" she sing songed, running to him, her familiar barely being able to hold onto her shoulder. She gave a heavy puff when she caught up to him. "It's.. you! Didn't.. I find you.. here?" she bent down and said in between pants. Why am I getting tired? It wasn't even that long. Darn, my stamina is getting crappy. She gave a finally heave and stood straighter. She pointed a finger up in his face. "Found you!" @Shin@Macradon
  8. Sky walks onto the ninth floor... AGAIN.... Why were so many quests on this floor?Its so HORRIBLE, the floor is just, bad. Its not enjoyable, its hot, its ridiculous. But, there was an item here that would help him a lot. Not stat wise, but... Well he felt weird every time he saw the name for his armor, and it wa time to change that! The Nametag he would get from this quest, and he could make it cover more of his arms! Of course, stat wise it would be the exact same, but it would just work better for him if he could extend it a little, and of course make sure it had a decent name... With a grin, which was replacing his hate for this floor, he walked out, his familiar by his side as he headed over towards the Tavern to see if he could find someone else. @Ruby
  9. It was that time.... The time that he had been waiting for. It was time to actually get his guild together and do the next of the Dragon Hunter Anthology quests. With a keen grin, he stood on the second floor. He had found where this was awhile ago, and was standing only maybe a five minutes walk from the area that the dragon would be found. He had planned it right, and was about to send his guildwide message. He had told them they were doing this awhile ago, but he just had to send them his map data so they could find him. Attention Members of the New Dawn, meet me in this area so we can fight the second dragon He sent it, and right after simply stood in one spot. Silver laid next to him, looking regal and beautiful, glowing a nice snow white. He was so lucky, he couldn't have asked for a better companion... Party 1 Stryder @Hei Party 2 @Eatos @Hydra @Froppy @Saphira @Embers
  10. Facing one's fears, conquering the demon within and aiming to better oneself. These were things that, while not in the forefront of Lee's mind, were still there. He rarely held these things at all but in the past months, things had happened that shifted just how he saw some things. So, it was time to put em down. He decided that he would need to define and give them something that could at least give him some sort of bravery. The fourth floor held nothing of interest too him and even more so, it held nothing but horrid and painful memories that only seemed to get worse the longer time passed. So, in order to face this bullsh*t, he would start visiting the cursed lands for actual reasons and accomplish those reasons. That way, the more positives he gained, the less the negatives would hold weight. Lee would appear in the snow-covered town in his usual attire of full plate with his shield already attached to one arm and the other held his familiar Babette in his underarm. He had gotten information of a boss on this floor that, with his stats along with at least one other, it shouldn't be too hard of a problem but the main thing that enticed him was this it was called a 'boss' and that would be a nice boost in ego. He would have to wait for one other before continuing and she was sure to be here any moment. It was then that he recalled something and used his shield hand to open his inventory and scrolled through his items till he found what he was looking for. As he selected the item, a tear like object would appear in between his fingers. It shined as if covered in dew or was made of some sort of crystal that was constantly shown in the light. He had found a small bundle of these things in his home at the topmost floor. He had wondered just what they did and before he knew it, the item would shatter into a fine dust and seemingly sunk into his hand even while he aimed to shake it off but it was gone though he felt there was some difference and he knew this outing was going to benefit him greatly. x1 Yui's Grace Used = 1 SP Boost
  11. Domarus was in his shop where Raven was staying. He wasn't crafting anything today. In fact he wasn't doing anything most people would call normal. He was looking at a few reports given to him from a few, scouts. Information regarding other guilds. From what he could see, other guilds were getting stronger but were also rather laid back in personality. It was a strength and disadvantage that he would prefer to exploit. Before he could however he needed strong players of his own. A powerful and loyal army at his side. To do that he needed to convince players to actually join his guild. Once that happened then he could build his army one player at a time. And now that Embers was on his side..... He legitimately sighed as he thought of that woman. Ever since she had kissed him he didn't know what to believe. It wasn't like he'd never kissed someone before, but it was in fact the first time he was kissed when the other individual knew very well how cruel, violent, and as some may say evil he could be. It threw him off guard and he was wary of her now. At any rate he sat in his study staring at his notes. It was early in the morning, too early for Raven to be up yet. She was sleeping in the bed while he had slept in the chair. It sort of reminded him of what happened with Esther. Today however, he wasn't thinking of comforting thoughts. He was plotting. @Hestia
  12. "Alright, I believe that its time to get this quest started!" Fetu said as he was heading back to the blacksmith Lyle's smithy. He had just finished an earlier quest which had required him to spend almost the whole day finding some annoying materials before coming back and spending time failing at making a potion. Afterward, he was sent to deliver something to the earlier mentioned blacksmith, thus triggering the next quest. The Quest before was from Zakariah. While he was walking towards the Blacksmith, Fetu found himself nearing a person named Kimi she had also finished the same quest and was asking for help for the second one. Fetu replied to her saying that he could do it and the two had agreed to meet at the water fountain in the middle of town. Fetu was currently just sitting around and eating a banana and some mayonnaise as he waited for the girl to arrive. At the moment, he was wearing his gear all under his plaid. This person Kimi had helped Fetu before when Fetu was new to Sword Art Online. @Kimi
  13. Worn Out Welcome : Spangie poked her familiar on the side, who was at the time resting on her head. "Hey, wake up," she puffed, poking it again. We need to find the quest we heard about.. but I have no idea where it is.. she sighed. Maybe someone here knows where it is? She thought, an eyebrow raising. She nodded her head and thought, yeah.. someone here must know something. She peered around her area, not many people were attracted here, as far as she can tell. She made out a person who she was sure a player of the game, considering her was wearing armor anemic such. "Hey!" she waved her hand sat him with a cheery smile, she quickly walked up to him and grinned. "Hi! My name is Spangie and I was wondering if you heard of a quest around here?" she put her hands behind her back and tangled them together, giving a gleeful smile. Maybe I might've asked the wrong person.. @Outlander
  14. Spangie skipped excitedly down the paved paths of Snowfrost, her hood nesting firmly on her hand and her familiar perched carelessly on her shoulder. I'm so happy! I finally got to floor four and I'm going to- she stopped, right in her tracks with a deadpanned look. What am I doing here again? She peered around her, the snow covered town had a few people lurking in its area. Oh crap, I forgot again. Think! She pounded her palm against her forehead. Well.. I can't remember anything.. she puffed sadly after a few minutes of hitting her head. Maybe I'll just try to get something to eat.. she sighed and looked around once again. Are there any good cafes around here? She frowned when she found none within eye sight. Maybe I need to ask someone. She spotted a player, an odd looking one but she shrugged, not caring. "Hey! You there!" she yelled, sprinting over to the girl. Midway there, her foot somehow slipped, making the path beneath her fall under her. "Wahhh!" she yelped, falling onto the snow covered ground. Apricot chirped loudly, leaping off her body before she fell. "Ow.." she groaned, rubbing her head. Why does this feel like deja vu? @Froppy
  15. Secret Medicine of The Forest : Spangie walked peacefully around the small village. It feels nice.. she told herself happily. Only a few minutes ago she had accepted a ques from an old NPC that requested her to get this sort of item that's supposed to be medicine, and the only way to get it was to kill a thing called a 'nepent'. Whatever that was.. she said to herself soon after she had gotten the quest. Her familiar was resting peacefully on top of her head, ruffling the blondes hair, but she didn't care. "Maybe I should get some help.. it is a quest to kill sometching after all.." she spoke to herself. She peered around the village, it certainly wasn't much. Few players an NPCs were scattered across the area. She sighed and continued to skip around the settlement, not finding much luck. After a few minutes of looking, she stumbled upon a familiar violet haired girl. "Is that really you?" she squealed excitedly, clapping her hands. Apricot gave a shake of her head and tilted her head at the unfamiliar player. @Arabelle
  16. Itzal had heard about a quest on the ninth floor so he felt it would be a pretty good one to start with. At least, a good one to do with Raven watching. Raven was apparently Hestia's younger sister, and she seemed rather mature for her age. In addition, she concerned him when she mentioned people being kidnapped in addition to being killed. He planned on bringing it up when all the front liners were gathered for the boss raid. Hopefully he could get enough of their attention. The difficulty was, that he needed to gather some more intel on the matter. He couldn't just come to them with rumors. He waited on the ninth floor with his black armor Niger Natio, the hood and mouthpiece off. Yakimba at his side, and Beauty Incarnated worn on his left hand. Velnia was flying around looking for a food place while they were waiting for @Hestia and Raven. Or rather, Ember and Raven. He was still uncomfortable with the idea of using real life names, but he just had to trust her with it now.
  17. Itzal had received a message from Hestia that she and someone else would be hanging out with him today. Who this player was he didn't know, all he knew was that he was going to take this opportunity to hang out with Hestia since she needed some down time every week. When he thought about where to take Hestia and a new player, he decided the fourth floor was a good enough destination due to it's beauty. The last time he took Hestia here he showed her a crystal cave. Of course now that he was on the floor again he remembered why he disliked the floor: The cold. Despite the fact that he had trained himself to ignore temperatures, and that he had the survival skill, the cold was regardless an annoyance. Completely in and out an annoyance. He sighed as he stood there in his twilight cloak with Velnia on his shoulder, curled up beside him as he waited for Hestia and her friend to arrive. @Hestia
  18. After eating her fill of southern comfort food and sweet tea Kai was ready to begin her second quest. “Sorry for the detour. I just can’t keep up, or rather I'm useless on an empty stomach.” Kai looked at her companion as Hestia lead the right way to the second beginner’s quest. She had only just met the woman earlier that day and had become quite fond of her. Hestia stood just a few inches shorter than Kai but held herself in a manner that made her seem taller and had such a caring heart, that she went out of her way to help noobs like Kai. For Hestia's devotion to helping those in need, Kai wanted to take the chance to get to know her better. "Back in the real world, I'd hang out with my best friend Ryoji and play video games or sit at home with my several siblings. What did you use to do for fun?" @Hestia
  19. Krysta began hearing of a place in the third floor said to hold a pendant that can appear as one of many different kinds and styles, yet it always remained a pendant. She wondered, what would it's form be if she approached the mystical treasure? There would be one way to find out, but she would never expect the events that would take place within the tomb where the pendant rested. She pulled up her messenger. She sent the message, and was on her way to the safe zone's edge, and would reach the area shortly, to wait for Vigilon's arrival. "I do hope he arrives soon..." She thought to herself.
  20. Spangie skipped happily down the paths of Coral, her brightly colored familiar resting in her shoulders. What was I here for again? She froze, and flicked her head stupidly. Oh right! I got that quest.. she poked her cheek, remembering the info she's had gotten from a certain info broker. "It was this floor right?" she said out loud, waking up her familiar. Apricot gave a loud chirp of protest, and pecked innocently at her cloths. Spangie mouthed a quick sorry and went back to thinking. What was this quest even for again? She squinted at the sun. She clapped her hands together suddenly, startling her familiar even more. "Right! It was the quest to get a photo of something.." she trailed off, biting her lip. Eh, I know where to find it at least. She shrugged and gave a small huff. Maybe I need help.. it is floor 22.. she sighed, looking around for anyone. I barely know anyone though. Her lips frowned as there were few people in the town in general. Hopefully someone shows up? @Shin
  21. The last time he ran into Hestia, it was with Raven and he discovered that the girl was her sister. Younger sister to be exact. This complicated things and if he wasn't careful it could destroy his entire work inside and out. He needed to find a stable way to control Hestia without drawing suspicion of any sort. And so he sent her a message asking if she could come speak with him. He told Keres to prep up his shop before he returned, and that both Raven and Hestia would be their guests for the day. As he walked to the shop he looked at Raven. "A couple of things first before we get to the shop if you will. I've noticed how you haven't really had anywhere to stay up till now, so if you'd like you can stay with me until you have the funds to buy a house. Or help us purchase a guild hall. Secondly, your sister will be joining us today as we should probably clear everything up before things get messy. She seems very protective of you. And thirdly I understand that she's your sister, but please speak nothing of the player killing boy to her. She has invalid accusations towards me and such a subject would only strengthen those beliefs. It's my hope to reach out and make a friendship with her." Soon they'd arrive at his shop and he would let Raven explore every inch of it, though she wouldn't find the hidden button for the underground alchemy room Keres had. That and if she knew Greek like her older sister, he had already burned every one of his original journals and instead replaced them with his seemingly normal ones. Now all that was left was waiting for Hestia... @Hestia
  22. Piera dozed against Lee's chest, her arm settled over his midsection as they slowly considered officially waking up. Though the curtains of their bedroom were pulled shut, some sunlight still managed to find a way to stream in from around them. Pressing her face more into his chest hair, the brunette sighed, leg hooking over his body to hug him more closely. She cherished these lazy mornings more than she could convey. Hearing Jareth's purring and Babette's soft snores and snorts, not to mention being safe and warm cuddling. For a while, everything was mostly silent and still as the couple regained consciousness. Stretching slightly, Piera murmured in a voice just above a breath, "Should we get married finally?" There was a space before she sleepily clarified, "Not today I mean. Do like...planning or whatevers today." Apparently, even though she was speaking fairly softly, it somehow triggered her familiar to also wake up, trilling in a feline manner as his eyes opened, standing in a stretch and jostling the tiny boar at his side awake before he jumped and flapped up onto the bed, blinking blearily at the two players under the covers. "See, Jareth agrees," Piera stated after one glance at the owl griffon before cuddling back into Lee's chest once more.
  23. Itzal had invited Hestia to take on a quest alongside him not long ago. Now he was on the twenty second floor to take on a new quest that would grant him a crafting bonus consumable. With it he hopefully would craft many perfect masterpieces. Even if it didn't help him and he had the worst luck after this, he'd still get some skill points. He could add them to either precision or ferocity if he wanted to. At any rate he stood by the main settlement teleport pad wearing Niger Natio, with Yakimba sheathed at his side and Beauty Incarnated worn on a finger on his left hand, though it was difficult to see the ring with the way he had his hand tucked under his pocket. He was waiting for her to arrive and then he'd tell her that once they burned through this quest, they were going to do something fun that wasn't at all related to level, mat or quest grinding. No dungeons, no work. Just old fashioned hanging out like normal friends did. He just hoped she was serious when she said she was joking and wouldn't call him brother or anything. She liked to tease him it seemed... @Hestia
  24. Spangie walked around carelessly in the sweet smelling town. It's a nice day, she sighed happily. All of a sudden, a cry of distress echoed the air. Spangie whipped her head around to find two male players having and aggressive dual. Her eyes widened as each of them stuck devastating blows to each other, red flakes wavering from each player. Her eyes widened at the sight. Why are they fighting here? Why now? She questioned in her head as she stepped closer to the dual. Blades were clashing against each other as a crowd started to build up around the two players. W-wait hold on, what's even happening? She cocked her head in concern at the two players. Is it to the death? she glanced at each players health player, each devastatingly low. After a few more seconds of the sound of metal against metal, the blonde player stroke a devastating blow to the brunette. The brunette player fell back with wide eyes, soon disappearing in a haze of blue flakes. @Paglikha@Tetsuko
  25. Spangie strolled through town, looking through shop windows and cafes. Her bright smile was plastered on her face and her cloak was waving in the air. I wonder if anything interesting is going to happen today. Probably not. she shrugged and went back to skipping around the small shops and restaurants. I want to buy some gear. Is there any good places around here? she looked left and right to see if there was any low leveled shops. I don't see any.. she sighed dejectedly. Maybe I can ask someone! she piped up, scanning the crows for any players. She spotted a purple haired girl and sprinted over to her. She looks nice, maybe she knows some info around here. "Hey! Excuse me! Do y-" she lost her footing along the way, tripping in front of the player. "Oof! Dang, that would've hurt a lot in the the world," she muttered to herself, slowly rising up. Forgetting the other player was there, her eyes widened and she bowed apologetically. "Ah sorry, I was being really clumsy there!" she gave a bright smile and held out her hand. "My names Spangie!" @Arabelle