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Cardinal

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Posts posted by Cardinal

  1. Floor 9
    <<Burning Phoenix Feathers>>
    Recommended Level: 15
    Repeatable only for the drop "Name Tag" | Party Limit: 4
    Credit Goes to: @Hikoru

    Rewards:

    • 1025 Col
    • 1 SP
    • Nametag [Special Consumable] - On use of a Weapon or Piece of Armor, it can change the name and/or description of the item. 

    Requirements:

    • At least 1 page of RP content (20+ Posts)
    • Must find at least 5 Basic materials by normal means [No fighting mobs, have to search the area. These Materials are used to make the Nametag]
    • Must fight 1 Phoenix for a Phoenix feather.
    • The Phoenix has to meet the loot minimum for players, not the floor itself.
    • A Phoenix Feather can only drop once per thread.

    Summary:

    You've heard that a Blacksmith and a Tailor have discovered a way of changing the name or description of an item. This piques your interest so you go to one of them. Both of them tell you that they can help you change the look of your weapon/armor, but they require you to gather the materials. They give you the location of where the special material is dropped - a Phoenix Feather - and ask that you go and retrieve it. They warn you that the Phoenix is powerful, and could be a challenge, so be prepared to fight.

    Outline:

    A4tYyJd.png

    << Phoenix >>
    Statistics:
    HP: Highest Level Player's Loot Minimum
    DMG: Highest Level Player's Loot Minimum
    MIT: Highest Player's Tier * 25
    ACC: 2
    EVA: 2
    Abilities:
    << Hellstorm >> : On attack rolls of 9-10, the Phoenix raises to the skies and with a flap of its wings shoots feathers upon the player with the most hate, dealing an additional 50 damage and applying a Tier 2 Burn effect [24 DMG].

  2. Floor 17
    <<Challenge Of Olympus: Cook>>
    Recommended Level: Any | Party Limit: 1 (Solo Only)
    Must be Rank 2+ Cook | Non-Repeatable

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    Rewards:

    • 1 Additional SP
    • (+1) CD Tool, Hestia's Flame

    Objectives:

    • Roleplay The Challenge:
      • Meet with the satyr on Floor 17.
      • Meet with Hestia outside of Mt. Olympia and accept her challenge.
      • Describe the details of the challenge, face-off with Hestia and roleplay out how you best the Goddess of the Hearth.

    Summary:
    Disclaimer:  The God(s) in this quest are NPCs for RP flavor only and cannot engage in combat nor affect the world in any way other than what’s described.

    Cooks who have reached rank 2 in their profession receive a notification stating that a rare quest is available to them on floor seventeen. Upon arriving to the floor, a satyr's sudden appearance will easily startle nearby NPCs, and he promptly inform you that you have been invited to the gates of Mt. Olympia. It seems that Hestia herself would like to challenge you to a Battle of Crafts.

    Players must RP meeting with Hestia, and they are free to describe the details of the challenge that is issued however they like as long as it pertains to cooking. They must RP the challenge out appropriately, encouraged to make the crafting battle very difficult, though not impossible. 

    Requirements:

    • At least one [1] Page (20 or more posts)
    • All crafting done in this quest is RP only--no rolls required, and items cannot be given stats or submitted for evaluation.
  3. Floor 17
    <<Challenge Of Olympus: Alchemist>>
    Recommended Level: Any | Party Limit: 1 (Solo Only)
    Must be Rank 2+ Alchemist | Non-Repeatable

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    Rewards:

    • 1 Additional SP
    • (+1) CD Tool, Demeter's Cauldron

    Objectives:

    • Roleplay The Challenge:
      • Meet with the satyr on Floor 17.
      • Meet with Demeter outside of Mt. Olympia and accept her challenge.
      • Describe the details of the challenge, face-off with Demeter and roleplay out how you best the Goddess of Agriculture.

    Summary:
    Disclaimer:  The God(s) in this quest are NPCs for RP flavor only and cannot engage in combat nor affect the world in any way other than what’s described.

    Alchemists who have reached rank 2 in their profession receive a notification stating that a rare quest is available to them on floor seventeen. Upon arriving to the floor, a satyr's sudden appearance will easily startle nearby NPCs, and he promptly inform you that you have been invited to the gates of Mt. Olympia. It seems that Demeter herself would like to challenge you to a Battle of Crafts.

    Players must RP meeting with Demeter, and they are free to describe the details of the challenge that is issued however they like as long as it pertains to alchemy. They must RP the challenge out appropriately, encouraged to make the crafting battle very difficult, though not impossible. 

    Requirements:

    • At least one [1] Page (20 or more posts)
    • All crafting done in this quest is RP only--no rolls required, and items cannot be given stats or submitted for evaluation.
  4. Floor 21
    <<The Hidden Village>>
    Recommended Level: 50+ | Repeatable
    20+ posts | Party Limit: 4
    Credit Belongs to: @Hikoru

    cave_town_by_iidanmrak-d5r61fj.jpg

    Rewards:

    • Standard Loot:
      • 10,000 Col
      • 5 SP (rewarded only once per player)
    • Choice-based Loot:
      • Reveal the settlement location: (T3 Weapon of Choice) <Dragon's Tooth> [+2 Accuracy, +1 Keen]
      • Keep the settlement location secret: (T3 Heavy Armor) <Dragon's Skin> [+2 Mitigation,+1 Thorns] OR (T3 Light Armor) <Dragon's Skin> : [+3 Evasion]

    Requirements:

    • Fight OR Bypass the Cave Bats (Spawns in groups of 2 with a group per player participating in the thread):
      • By Fighting: You save a person who was being held captive by the bats and they lead you to the village.
      • After Bypassing: You must roll a 15+ on the LD three times after Bypassing the bats. One for finding footprints, one for finding a hidden sign, and one for finding the village itself.
    • Find the Hidden Village.

    Summary:

    Rumors have been spread about a lost village that had been abandoned decades ago after the great dragon war. Now, no one knows its location anymore, but for some reason the people of Tomoika really want to find its whereabouts. The townspeople will reward you greatly if you find the location for them.

    After fighting or bypassing the bats, you see some structures in the distance...

    Once you get to the hidden village of Charko, its people beg you to keep their village secret, still in belief that Tesseleth is still alive, and that if their whereabouts where learned, the Tyrant would rain hell down upon them. It is your choice: to return to Tomoika and reveal their location OR keep the city of Charko secret.

    Outline:
    Players are presented with two options for dealing with the Cave Bats, they can either defeat them in combat or bypass them using stealth.

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      <<Cave Bat>>'s Stats

    • HP: 1000
    • MIT: 75
    • EVA: 2
    • ACC: 1
    • Claws: On every successful hit ignores half of the target’s mitigation (rounded down).
    • Base Damage: 175
      • (BD: 9) [225] Mitigable + Paralyze.
      • (BD: 10) [275] Mitigable + Paralyze.
    • Echolocation: +2 LD when looking for players trying to Bypass them.

     


     

    Notes regarding Bypass:

    1: In a PP/OP, a player may attempt to skip fighting mobs if they have invested at least 1 rank in the 'Hiding' skill; by applying the stealth mechanics. A player will still need to roll X number of times, one for each mob he/she tries to bypass. A player may try to act as bait for a group, if the mob's LD is higher than the player's 'Stealth Rating', the mob will attack the player (using that same roll dices) without alerting the other mobs, making it possible to kill the mobs one by one. If a player bypasses any number of the required mobs, he/she can still go back and help the rest of the team; or try to bypass all, then leave the thread and finish the quest.

    2: If a player gets attacked by a mob while the rest of the team(s) fight, the player needs to fight the mob alone until the rest finish their own fights. If a player has succeeded in getting past all the mobs, he/she will receive the rewards upon completing the quest, even if the rest of the team fails/dies. In this situation if the player is the only one to live, he/she is allowed to double post until completing the quest.

  5. Floor 17
    <<Challenge Of Olympus: Artisan>>
    Recommended Level: Any | Party Limit: 1 (Solo Only)
    Must be Rank 2+ Artisan | Non-Repeatable

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    Rewards:

    • 1 Additional SP
    • (+1) CD Tool, Athena's Lens

    Objectives:

    • Roleplay The Challenge:
      • Meet with the satyr on Floor 17.
      • Meet with Athena outside of Mt. Olympia and accept her challenge.
      • Describe the details of the challenge, face-off with Athena and roleplay out how you best the Goddess of Wisdom.

    Summary:
    Disclaimer:  The God(s) in this quest are NPCs for RP flavor only and cannot engage in combat nor affect the world in any way other than what’s described.

    Artisans who have reached rank 2 in their profession receive a notification stating that a rare quest is available to them on floor seventeen. Upon arriving to the floor, a satyr's sudden appearance will easily startle nearby NPCs, and he promptly inform you that you have been invited to the gates of Mt. Olympia. It seems that Athena herself would like to challenge you to a Battle of Crafts.

    Players must RP meeting with Athena, and they are free to describe the details of the challenge that is issued however they like as long as it pertains to artisanry. They must RP the challenge out appropriately, encouraged to make the crafting battle very difficult, though not impossible. 

    Requirements:

    • At least one [1] Page (20 or more posts)
    • All crafting done in this quest is RP only--no rolls required, and items cannot be given stats or submitted for evaluation.
  6. Floor 21
    <<Betrayal of the King>>
    Recommended Level: 50
    Repeatable for LD Rewards Only | Solo/Party Limit: 4
    Credit Belongs to: @Ryo

    Rewards:

    • 5 SP
    • 10000 Col
    • (Party Leader Only) Roll LD at the end:
      • 1-8: No additional rewards
      • 9-15: 1 Additional Equipment Reward
      • 16-18: 2 Additional Equipment Rewards
      • 19: All 3 Additional Equipment Rewards
      • 20: Gain "Forgotten King's Spite"

    Additional Equipment Rewards:

    • Items to gain from rolls on 9-19:
      • [T3 - Perfect Weapon of Choice] The King's Betrayal - Enhancements: 2 Paralyze OR 2 Damage / 1 Accuracy
      • [T3 - Perfect Heavy Armor] Envious Betrayal - Enhancements: 2 Mitigation / 1 Thorns
      • [T3 - Perfect Light Armor] Light Betrayal - Enhancements: 2 Evasion / 1 Recovery
    • On rolls of 20:
      • [T3 - Demonic Weapon of Choice] Forgotten King's Spite - Enhancements: 1 Fallen Damage / 1 Paralyze / 2 Normal Enhancements of the player's choice

    Requirements:

    • At least 1 page of RP content (20+ Posts)
    • Must defeat the "The Forgotten Time King"

    Summary:

    Back in a world of flame, humanity fought against the dragons in a great war. And in that time the humans had a great, and powerful king. The king was a great and powerful warrior, a brilliant and daring tactician, and in the eyes of many a savior. The war raged onward for many a year until the king was lost in battle his corpse never found. Humanity fought on without their brave leader, only to find that he had betrayed them. Fighting against them now, humanity never stood a chance. But that battle was over a millennia ago, and the king's name was lost to time. But rumors and rumors of rumors have hinted at his return.

    Outline:

    lKCNaku.jpg

    << The Forgotten Time King >>
    Statistics:
    HP: 3750
    DMG: 300 (on a critical Paralyze, Removes all Hate on that Player.)
    MIT: 150
    ACC: 3
    EVA: 0
    Abilities:
    << Forgotten in Time >> The Forgotten Time King is immune to all status conditions, including Unique ones.

  7. Floor 17
    <<Challenge Of Olympus: Tailor>>
    Recommended Level: Any | Party Limit: 1 (Solo Only)
    Must be Rank 2+ Tailor | Non-Repeatable

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    Rewards:

    • 1 Additional SP
    • (+1) CD Tool, Aphrodite's Loom

    Objectives:

    • Roleplay The Challenge:
      • Meet with the satyr on Floor 17.
      • Meet with Aphrodite outside of Mt. Olympia and accept her challenge.
      • Describe the details of the challenge, face-off with Aphrodite and roleplay out how you best the Goddess of Love.

    Summary:
    Disclaimer:  The God(s) in this quest are NPCs for RP flavor only and cannot engage in combat nor affect the world in any way other than what’s described.

    Tailors who have reached rank 2 in their profession receive a notification stating that a rare quest is available to them on floor seventeen. Upon arriving to the floor, a satyr's sudden appearance will easily startle nearby NPCs, and he promptly inform you that you have been invited to the gates of Mt. Olympia. It seems that Aphrodite herself would like to challenge you to a Battle of Crafts.

    Players must RP meeting with Aphrodite, and they are free to describe the details of the challenge that is issued however they like as long as it pertains to tailoring. They must RP the challenge out appropriately, encouraged to make the crafting battle very difficult, though not impossible. 

    Requirements:

    • At least one [1] Page (20 or more posts)
    • All crafting done in this quest is RP only--no rolls required, and items cannot be given stats or submitted for evaluation.
  8. Floor 21
    <<Trouble in the Mines>>
    Recommended Level: 35
    Repeatable for Col Rewards Only | Party Limit: 4
    Credit Belongs to: @Ryo

    Rewards:

    • 2 SP (+1 more for every 10 Drakeling Skins you bring back [Max 2.])
    • 2000 Col (+500 more for every additional Drakeling Skin you bring [Max 4000.] )

    Requirements:

    • At least 1 page of RP content (20+ Posts)
    • Must defeat 10 "Drakelings"

    Summary:

    Mining is the life and blood of Tomoika, and should it cease, the town would surely perish. The settlement is now in danger of that happening. The dark mines have become much more treacherous to travel. Rumors of dragons invading the caverns had brought mining down to a halt. You've been hired to enter the mines to confirm these rumors and clear out anything that isn't human. You've been told that for each skin you bring, you'll be paid handsomely.

    Outline:

    598bffe03feeac4c9cac851462fd2718.jpg

    << Drakeling >>
    Statistics:
    HP: 350
    DMG: 200
    MIT: 15
    ACC: 2
    EVA: 1
    Abilities:
    << Breath of Fire >> : Each Drakeling will attack with an AoE dealing 100 unmitigatable damage. After a 4 turn cooldown, the Drakeling will use Breath of Fire again. 
    Additional Information:
    1. Drakelings always spawn in groups of matching the size of the party (ex. Party of 2 vs. 2 Drakelings)
    2. 10 Drakelings must be defeated, however players can continue to battle as many Drakelings as they wish.
    3. After defeating a Drakeling, roll CD. If the CD result is +8, gain a Drakeling Skin. The Drakeling should be looted in the turn it dies on, and only by the player who killed it.
    4. You cannot roll for loot from the Loot Table after defeating Drakelings.

  9. Floor 17
    <<Challenge Of Olympus: Blacksmith>>
    Recommended Level: Any | Party Limit: 1 (Solo Only)
    Must be Rank 2+ Blacksmith | Non-Repeatable
    Credit: @Hestia / @Itzal

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    Rewards:

    • 1 Additional SP
    • (+1) CD Tool, Hephaestus's Hammer

    Objectives:

    • Roleplay The Challenge:
      • Meet with the satyr on Floor 17.
      • Meet with Hephaestus outside of Mt. Olympia and accept his challenge.
      • Describe the details of the challenge, face-off with Hephaestus and roleplay out how you best the God of the Forge.

    Summary:
    Disclaimer:  The God(s) in this quest are NPCs for RP flavor only and cannot engage in combat nor affect the world in any way other than what’s described.

    Blacksmiths who have reached rank 2 in their profession receive a notification stating that a rare quest is available to them on floor seventeen. Upon arriving to the floor, a satyr's sudden appearance will easily startle nearby NPCs, and he promptly inform you that you have been invited to the gates of Mt. Olympia. It seems that Hephaestus himself would like to challenge you to a Battle of Crafts.

    Players must RP meeting with Hephaestus, and they are free to describe the details of the challenge that is issued however they like as long as it pertains to blacksmithing. They must RP the challenge out appropriately, encouraged to make the crafting battle very difficult, though not impossible. 

    Requirements:

    • At least one [1] Page (20 or more posts)
    • All crafting done in this quest is RP only--no rolls required, and items cannot be given stats or submitted for evaluation.
  10. Floor 1
    <<Earning a Living: Performer>>
    Recommended Level: Any | Party Limit: 4
    Repeatable Only to Change Professions

    Alyssa Singular (Master Performer NPC)
    You catch the woman mid singing in her studio, the singing echos throughout the room, her beautiful voice a surround sound effect in the room. She turns to you and smiles sweetly. "Hello there, I do hope you enjoyed my singing, I love singing for others, and I see you are here, would you like to learn how to bring enjoyment to others in terms of singing? I would love to help you."  She smiles and beckons you closer, the studio that she is in is a quaint one, with not much in it. Her modest work station shows in her modest looks, but she is still beautiful. "Now, I will start to record a song, and you can watch me and take notes on how to sing, the vocalization of words is key in making a good product." She smiles and reaches for a crystal, but notices that there are none there. "Oh no! I have completely ran out, would you be a dear and gather five materials for me? I can still sing, but making a recording crystal will only work with materials. Thank you very much."

    Rewards:

    • 1 Additional SP (First Completion Only)
    • <<Performer>> Profession
    • Successfully Crafted Item
    • Standard <<Performer>> Shop (Able to have a Performer thread in the Merchants & Shops section)
    • (5) Tier 1 crafting materials

    Objectives:

    • Gather (5) materials and bring them to Alyssa's Studio.
      • Go into the wild and gain materials through any standard means (gathering, fishing, combat). Non-combat gathering is recommended for this task.
    • Craft an item in Alyssa's Studio.
      • Make a standard Crafting Roll (Dice Roller Tutorial). Specify the item type in the Roll Purpose (must be a Tier 1 item). Use the Crafting Die Chart for a Rank 1 Performer:
        • [1] = Critical Fail (Lose materials)
        • [2-5] = Fail (Lose materials)
        • [6-9] = Salvage (Keep materials on LD 11+)
        • [10] = Uncommon item (1 slot)
        • [11] = Rare item (2 slots)
        • [12] = Perfect item (3 slots)
      • Submit the successfully crafted item for Evaluation.
      • NOTE: You keep the item you craft as a reward for completing the quest, as well as any leftover materials. For example, your first crafting attempt has an 11 CD result. You submit a rare item for Evaluation and keep that item and the remaining four crafting materials. This is in addition to the 5 crafting materials listed in the quest rewards. You are permitted to roll as many times within a single post as it takes to make a successful craft.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Players must RP searching for materials and crafting their item.
    • If a party of players undertakes this quest together (as in, each player wishes to become a performer), each must succeed on their own objectives (e.g. each must gather 5 materials and successfully craft 1 item).
    • Accompanying players who are not undertaking the quest do not have to gather their own materials and are ineligible for quest rewards.
  11. Floor 22
    <<Witch of the West>>
    Recommended Level: 25 | Party Limit: 4
    Repeatable: Yes, Only for Item
    Credit: @Itzal

    f7da7691f1b0771778d9076154a45421.png

    Rewards:

    Each participant receives:

    • 3 Additional SP (first completion only)
    • (+1) CD Consumable

    Objectives:

    • Must defeat 4 Flying Monkeys
    • Must defeat 1 Elite Flying Monkey per player
    • Must defeat The Witch (unless every participant has already defeated The Witch previously)

    Summary:
    Deep past the Forest of Memories stands The Castle of the Witch. Rumors have spread around the town about a woman was seen walking around the floor's peaceful meadows and lake's edges, collecting ingredients for her sinister experiments. A few players that have had the misfortune of encountering the woman claim to have heard her spout threats of a terrible curse that she plans to unleash upon the otherwise peaceful floor of Aincrad. On more than one occasion, the main settlement of Coral has seen the shadow of winged beasts raiding their storerooms in the dead of night and stealing supplies and fleeing without a trace before any of the villagers could manage to catch them in the act. The two have said to be connected, and lately the villagers have started asking players if they might be able to find the witch in her castle and put a stop to whatever foul experiments she's running.

    Trekking past the edge of the forest, you first see nothing out of the ordinary, but then you hear it. The sounds of wings flapping, and suddenly monkeys surround you. This quest is almost starting to sound like a childhood fairy tale you might have heard of. The monkeys stand in the way of the darkened brick of the castle that awaits you, the sinister glow of black fire flickering from torches affixed to the wall.

    Those who have already felled the wicked witch once before will no longer find her brewing potions in the solitude of her castle, but after defeating the winged monkeys that still loyally defend it players will find that the vials they could have sworn were empty before have been mysteriously refilled.

    Monster Stats:

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    • <<Flying Monkey>>
      • 150 HP
      • 70 DMG (35 minimum)
      • 20 MIT
         
    • <<Elite Flying Monkey>>
      • 220 HP
      • 90 DMG (45 minimum)
      • 35 MIT

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    • <<The Witch>>
      • 700 HP 
      • 100 DMG (minimum 50)
      • 70 MIT
    • Potion of Fireball:  On a natural MD 9 she throws a vial of swirling flames at the player's feet, engulfing them in fire. Deals 120 AoE damage, and applies burn to the target(s) dealing 24 burn damage per turn for 2 turns.
    • Poisoned Dagger: On a natural MD 10 she lands a critical hit on the player that has dealt the most damage to her. That player is paralyzed for one turn and poisoned, taking 16 damage per turn for 3 turns.
    • Unnatural Swiftness: At 200 HP and below, she drinks a potion to grant her +1 evasion for the rest of the fight.

    Requirements:

    • At least one [1] Page (20 or more posts)
  12. Floor 1
    <<Earning a Living: Cook>>
    Recommended Level: Any | Party Limit: 4
    Repeatable Only to Change Professions

    Maggie Spatulin (Master Cook NPC)
    "What do you want- Oh you want to learn how to be a cook! Yay! I love teaching adventures, follow me! Hurry, come on, we don't have all day." The woman basically drags the player to the back room of the restaurant they are in, pushing open doors, and entering into a large, clean white kitchen. On every stove there seems to be something cooking, and each smell is better than the last. The woman is already picking at a piece of a crepe, trying it, and smiling at the taste of it. "Now I hope you know I'm very serious about this, so I must show you how exactly to cook it. Follow my EVERY step and you'll be one of the best cooks there are, but not better than me." She said with a look and went to go cook, but realized that there are no more ingredients. "Sorry about this, this never happens, but the cooks have officially ran dry of materials. Go get me five more ingredients, then I will know you want to be a cook just like your dear Maggie here."

    Rewards:

    • 1 Additional SP (First Completion Only)
    • <<Cook>> Profession
    • Successfully Crafted Item
    • Standard <<Cook>> Shop (Able to have a Cook thread in the Merchants & Shops section)
    • (5) Tier 1 crafting materials

    Objectives:

    • Gather (5) materials and bring them to Maggie's Kitchen.
      • Go into the wild and gain materials through any standard means (gathering, fishing, combat). Non-combat gathering is recommended for this task.
    • Craft an item in Maggie's Kitchen.
      • Make a standard Crafting Roll (Dice Roller Tutorial). Specify the item type in the Roll Purpose (must be a Tier 1 item). Use the Crafting Die Chart for a Rank 1 Cook:
        • [1] = Critical Fail (Lose materials)
        • [2-5] = Fail (Lose materials)
        • [6-9] = Salvage (Keep materials on LD 11+)
        • [10] = Uncommon item (1 slot)
        • [11] = Rare item (2 slots)
        • [12] = Perfect item (3 slots)
      • Submit the successfully crafted item for Evaluation.
      • NOTE: You keep the item you craft as a reward for completing the quest, as well as any leftover materials. For example, your first crafting attempt has an 11 CD result. You submit a rare item for Evaluation and keep that item and the remaining four crafting materials. This is in addition to the 5 crafting materials listed in the quest rewards. You are permitted to roll as many times within a single post as it takes to make a successful craft.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Players must RP searching for materials and crafting their item.
    • If a party of players undertakes this quest together (as in, each player wishes to become a cook), each must succeed on their own objectives (e.g. each must gather 5 materials and successfully craft 1 item).
    • Accompanying players who are not undertaking the quest do not have to gather their own materials and are ineligible for quest rewards.
  13. Floor 1
    <<Earning a Living: Alchemist>>
    Recommended Level: Any | Party Limit: 4
    Repeatable Only to Change Professions

    Evangeline Calora (Master Alchemist NPC)
    "Hello Dear, I see you are in need of a profession, may I interest you in Alchemy?" She smiles sweetly and leaves here tent, a small vial of rainbow colored liquid pulsating in her hand. "Now, I know it may seem very sciencey and scary, but I believe you can do it! And I hope you feel the same way." She beckons the player into her tent to show them the way she crafts, her movements are very elegant and precise, her age shows that she is very wise in what she is doing. "Now, I can teach you all about it sweety, but I seem to have ran out of some of my precious materials to give you a how-to on crafting, would you be a dear and run off to get me some? I think all I need is five, and I can help you on your way!" She smiles a sweet smile, she seems to be happy someone wants to follow in on her noble profession.

    Rewards:

    • 1 Additional SP (First Completion Only)
    • <<Alchemist>> Profession
    • Successfully Crafted Item
    • Standard <<Alchemist>> Shop (Able to have an Alchemist thread in the Merchants & Shops section)
    • (5) Tier 1 crafting materials

    Objectives:

    • Gather (5) materials and bring them to Evangeline's Laboratory.
      • Go into the wild and gain materials through any standard means (gathering, fishing, combat). Non-combat gathering is recommended for this task.
    • Craft an item in Evangeline's Laboratory.
      • Make a standard Crafting Roll (Dice Roller Tutorial). Specify the item type in the Roll Purpose (must be a Tier 1 item). Use the Crafting Die Chart for a Rank 1 Alchemist:
        • [1] = Critical Fail (Lose materials)
        • [2-5] = Fail (Lose materials)
        • [6-9] = Salvage (Keep materials on LD 11+)
        • [10] = Uncommon item (1 slot)
        • [11] = Rare item (2 slots)
        • [12] = Perfect item (3 slots)
      • Submit the successfully crafted item for Evaluation.
      • NOTE: You keep the item you craft as a reward for completing the quest, as well as any leftover materials. For example, your first crafting attempt has an 11 CD result. You submit a rare item for Evaluation and keep that item and the remaining four crafting materials. This is in addition to the 5 crafting materials listed in the quest rewards. You are permitted to roll as many times within a single post as it takes to make a successful craft.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Players must RP searching for materials and crafting their item.
    • If a party of players undertakes this quest together (as in, each player wishes to become an alchemist), each must succeed on their own objectives (e.g. each must gather 5 materials and successfully craft 1 item).
    • Accompanying players who are not undertaking the quest do not have to gather their own materials and are ineligible for quest rewards.
  14. Floor 1, 11, or 21
    <<Nature's Treasure>>
    Recommended Level: Any | Party Limit: None
    Repeatable: Yes
    Credit: @Itzal

    11121.png

    Rewards:

    • The Materials and loot gathered.

    Summary:

    Marking the beginning of each tier (Floors 1, 11, 21, etc.), these levels of Aincrad in particular each seem to have various locations among the floors that are bursting at the seams with crafting materials. They are easier to find than other hunting grounds on comparable floors, with short respawn rates to make them the best locations to hunt for materials.

    If the floor is vegetated, players can find a <<Garden>>. If there are a lot of buildings on the floor, players can find a <<Courtyard>>. If the floor is underground, players can find a <<Cavern>>. Many NPCs give away these farming locations, telling players about this amazing opportunity of extra materials, whether it be from plentiful monster drops or from the safer areas outside of town that make for easy, peaceful fishing and gathering.

    Searching:  LD rolls of 11-14 give 1 material.  LD rolls of 15+ give 2 materials.  Gatherer skill is added to this roll as well.

    Fishing:  Monsters and bosses never spawn.  Fishing receives no bonus materials.  CD 12s require a LD of 15+ (modifiers allowed) to fish up a treasure chest.  If LD is 1-14, players receive 4 materials.

    Treasure Chests:  LD of 1-3 does not result in a mimic, but drops (Floor * 25) col and one material.

    Looting Mobs: Mobs that satisfy the loot minimum always drop (HP * 4) col and 1 material as default drops, before other upgrades and aspects of the loot table are taken into account.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Mobs MUST meet or exceed the loot minimum parameter to be looted, and must still adhere to floor minimum/maximum rules.
  15. Floor 1
    <<Earning a Living: Artisan>>
    Recommended Level: Any | Party Limit: 4
    Repeatable Only to Change Professions

    Malachi Ringly (Master Artisan NPC)
    "Finally, got that done- Oh hello, what do you want? Oh! You want to learn how to be an Artisan? I'm on a very tight schedule, but I suppose I can take time out of it to help you, but you must be a quick learner." Malachi walks off without another word, disappearing into the back. Following the Artisan, the player sees lots of gems twinkling in the light, spinning from a small breeze coming from the entrance of the store. He catches your eye looking at them, and decides that maybe you actually want to be one. "Listen, I can spare sometime to help you out, watch me very carefully, I will only do this once." With that, he goes to his work station and reaches for a gem in a box, but the box is empty. "What! I'm about to be behind schedule! What am I going to d- You! If you want to learn about being an Artisan, go out and get me five materials for my crafts. And Hurry!"

    Rewards:

    • 1 Additional SP (First Completion Only)
    • <<Artisan>> Profession
    • Successfully Crafted Item
    • Standard <<Artisan>> Shop (Able to have an Artisan thread in the Merchants & Shops section)
    • (5) Tier 1 crafting materials

    Objectives:

    • Gather (5) materials and bring them to Malachi's Jeweler.
      • Go into the wild and gain materials through any standard means (gathering, fishing, combat). Non-combat gathering is recommended for this task.
    • Craft an item in Malachi's Jeweler.
      • Make a standard Crafting Roll (Dice Roller Tutorial). Specify the item type in the Roll Purpose (must be a Tier 1 item). Use the Crafting Die Chart for a Rank 1 Artisan:
        • [1] = Critical Fail (Lose materials)
        • [2-5] = Fail (Lose materials)
        • [6-9] = Salvage (Keep materials on LD 11+)
        • [10] = Uncommon item (1 slot)
        • [11] = Rare item (2 slots)
        • [12] = Perfect item (3 slots)
      • Submit the successfully crafted item for Evaluation.
      • NOTE: You keep the item you craft as a reward for completing the quest, as well as any leftover materials. For example, your first crafting attempt has an 11 CD result. You submit a rare item for Evaluation and keep that item and the remaining four crafting materials. This is in addition to the 5 crafting materials listed in the quest rewards. You are permitted to roll as many times within a single post as it takes to make a successful craft.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Players must RP searching for materials and crafting their item.
    • If a party of players undertakes this quest together (as in, each player wishes to become an artisan), each must succeed on their own objectives (e.g. each must gather 5 materials and successfully craft 1 item).
    • Accompanying players who are not undertaking the quest do not have to gather their own materials and are ineligible for quest rewards.
  16. Floor 1
    <<Earning a Living: Tailor>>
    Recommended Level: Any | Party Limit: 4
    Repeatable Only to Change Professions

    Rufus Textillion (Master Tailor NPC)
    "Why Hello there! My name is Rufus, and I'd love to show you around if you got the time." The man seems to know how to dress, Rufus' clothing scream fashion, and you can't help but notice the expert sewing that went into the clothing he is wearing. He beckons you back to his work station, hoping you would follow. "Now, this is where I make my latest in fashion, maybe you could use some help with it yourself,"He says and gives the player a quick look up and down, "Blast it! I have completely run out of materials to show you what I am talking about, the process is so beautiful, and the clothing that comes out is amazing... Wait! You seem like you can take care of yourself, would you mind searching for some for me? I can even show you how to craft the best fashion around the world! I would just need five materials, sounds easy right?"

    Rewards:

    • 1 Additional SP (First Completion Only)
    • <<Tailor>> Profession
    • Successfully Crafted Item
    • Standard <<Tailor>> Shop (Able to have a Tailor thread in the Merchants & Shops section)
    • (5) Tier 1 crafting materials

    Objectives:

    • Gather (5) materials and bring them to Rufus' Sewing Station.
      • Go into the wild and gain materials through any standard means (gathering, fishing, combat). Non-combat gathering is recommended for this task.
    • Craft an item in Rufus' Sewing Station.
      • Make a standard Crafting Roll (Dice Roller Tutorial). Specify the item type in the Roll Purpose (must be a Tier 1 item). Use the Crafting Die Chart for a Rank 1 Tailor:
        • [1] = Critical Fail (Lose materials)
        • [2-5] = Fail (Lose materials)
        • [6-9] = Salvage (Keep materials on LD 11+)
        • [10] = Uncommon item (1 slot)
        • [11] = Rare item (2 slots)
        • [12] = Perfect item (3 slots)
      • Submit the successfully crafted item for Evaluation.
      • NOTE: You keep the item you craft as a reward for completing the quest, as well as any leftover materials. For example, your first crafting attempt has an 11 CD result. You submit a rare item for Evaluation and keep that item and the remaining four crafting materials. This is in addition to the 5 crafting materials listed in the quest rewards. You are permitted to roll as many times within a single post as it takes to make a successful craft.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Players must RP searching for materials and crafting their item.
    • If a party of players undertakes this quest together (as in, each player wishes to become a blacksmith), each must succeed on their own objectives (e.g. each must gather 5 materials and successfully craft 1 item).
    • Accompanying players who are not undertaking the quest do not have to gather their own materials and are ineligible for quest rewards.
  17. Floor 1
    <<Earning a Living: Blacksmith>>
    Recommended Level: Any | Party Limit: 4
    Repeatable Only to Change Professions
    Credit: @Itzal / @Spencer
     

    Cerdic Leighton (Master Blacksmith NPC)
    "A blacksmith, eh? Well, you've come to the right place!" A man standing over an anvil and wielding an impressive smithing hammer greets you with a hearty guffaw. "May not be the easiest or prettiest lifestyle, but the ole' anvil won't let you down when you need some sturdy weapons and armors." A few loud clangs ring out through the smithy as Cerdic drives the flat of his hammer into the red-hot metal of a straight-sword in progress, "Tell you what. Go scrounge up five pieces of ore and I'll show you how to use 'em along with a hammer of your own. There should be plenty in the caves past the southern forest--heck, you may even find some layin' around half-buried in the dirt! Just bring 'em here and we'll make you into a proper blacksmith." Cerdic nods with another boisterous laugh.

    Rewards:

    • 1 Additional SP (First EaL Completion Only)
    • <<Blacksmith>> Profession
    • Successfully Crafted Item
    • Standard <<Blacksmith>> Shop (Able to have a Blacksmith thread in the Merchants & Shops section)
    • (5) Tier 1 crafting materials

    Objectives:

    • Gather (5) materials and bring them to Cerdic's smithy.
      • Go into the wild and gain materials through any standard means (gathering, fishing, combat). Non-combat gathering is recommended for this task.
    • Craft an item in Cerdic's smithy.
      • Make a standard Crafting Roll (Dice Roller Tutorial). Specify the item type in the Roll Purpose (must be a Tier 1 item). Use the Crafting Die Chart for a Rank 1 Blacksmith:
        • [1] = Critical Fail (Lose materials)
        • [2-5] = Fail (Lose materials)
        • [6-9] = Salvage (Keep materials on LD 11+)
        • [10] = Uncommon item (1 slot)
        • [11] = Rare item (2 slots)
        • [12] = Perfect item (3 slots)
      • Submit the successfully crafted item for Evaluation.
      • NOTE: You keep the item you craft as a reward for completing the quest, as well as any leftover materials. For example, your first crafting attempt has an 11 CD result. You submit a rare item for Evaluation and keep that item and the remaining four crafting materials. This is in addition to the 5 crafting materials listed in the quest rewards. You are permitted to roll as many times within a single post as it takes to make a successful craft.

    Requirements:

    • At least one [1] Page (20 or more posts)
    • Players must RP searching for materials and crafting their item.
    • If a party of players undertakes this quest together (as in, each player wishes to become a blacksmith), each must succeed on their own objectives (e.g. each must gather 5 materials and successfully craft 1 item).
    • Accompanying players who are not undertaking the quest do not have to gather their own materials and are ineligible for quest rewards.
  18.  

    <<Masquerade Ball>>
    Valentine’s Day Social Event

    2/7/18 - 2/28/18

    immagine-corpo-3_19.jpg

    All across the various settlements of Aincrad, players had begun taking notice of flyers being posted, advertising an event to be held for the lovers’ holiday, Valentine’s Day. A large hall on the Northern side of Taft has been re-purposed to house this masquerade ball with various decorations of crimson and pink to celebrate the holiday. All are invited, not only those who have found love in this grim world, to join in the festivities. Those who do not arrive in proper attire are asked to leave and are not permitted entry into the event. However, those that are in a relationship are encouraged to enter the couple’s contest, where they will be given a chance to win special prizes.

    Event Participants Receive:

    • 1 Red Velvet Cake (Unique Consumable, grants +1 LD, +1 Prosperity)
    • Standard Thread Rewards

    ~Best Couple Contest~
    http://www.sao-rpg.com/topic/16043-best-couple-contest-voting/
    1. Piera and Lee
    2. Jomei and Telrenya
    3. Krysta and Vigilon
    4. Shield and Beat

    5. Kimi and Hestia
     
    6. Zandra and Avilon

    Rules:

    • Couples must BOTH state they are entering the contest. One saying that they are, the other to confirm. 
    • Voting begins on 2/14/18 at 11:59 PM CST. At this time, no more couples will be allowed to enter the contest, and a poll will be added to the event. Players CAN vote for themselves, BUT CANNOT use alternate accounts to vote for another character you own.
    • Voting ends on 2/21/18 at 11:59 PM CST, at which point the winners will be declared.
    • You cannot change your partner after voting begins.
    • Pictures of ‘ships’ and couples are NOT allowed until AFTER the contest. Afterwards, pictures are fair game.
    • No hating/flaming/harassment of other ships or couples.
    • Best couple will win a special prize~

    Prizes:
    Prizes that are 'to be shared' should be decided on by the winning couples. In order to have the correct amount of col transferred at the contest's end, each player should please note the split you would like in a post after winners have been declared.

    First Prize

    Spoiler
    • 2x Masks of the Lovers (Unique Item, Cannot be traded. Grants +1 LD, +(30*Tier) Overhealth. Does not take up an equipment slot. Masks of the Lovers' enhancements are only active when both players are in a thread together and both are equipped.)
    • 15,000 Col to be shared
    • 4 extra Red Velvet Cakes to be shared

    Second Place

    Spoiler
    • 10,000 Col to be shared
    • 2 extra Red Velvet Cakes to be shared

    Third Place

    Spoiler
    • 5,000 Col to be shared
    • 1 extra Red Velvet Cake to be given to one player
  19. <<Making Vows>>
    Recommended Level: Any
    Restrictions | At least the two marrying players
    Quest Credit Goes To @Itzal

    James Aria
    Anime Priest.png

    Upon approach, the priest greets you as normal. When he hears that you wish to be married he smiles warmly. "So you two wish to be married? That is wonderful to hear! We will need to discuss the details of your wedding such as location, the size of the wedding, food, as well as the wedding rings. I can also help you find someone to wed you, or I could do it myself if you'd like."

    Rewards:

    Requirements:

    • At least one [1] page (20 or more posts).
    • Required wedding details must be declared and taxes paid. (Expenses paid to the Banker account. This must be completed before quest completion can be issued and the thread is considered closed.)
    • Ring details must be declared.

    Outline:

    Players who wish to marry must first speak with the priest James Aria, who resides in the central cathedral of Floor One. James guides the players through the different topics that must be decided on before they can finalize, pay the taxes, and move on to prepare the wedding. It is encouraged that players RP writing their vows for one another in private, however, this is not a requirement.

    Wedding Plans

    The Thread Summary must include the following parameters for the couples' wedding: Location, PK access, number of guests, the option of providing stat-boosting food, wedding ring abilities, and the combined cost of all taxes. The total col owed must be paid to the @Banker account before the thread can be completed.

    • Private Wedding (no guests): 0 col
    • Small Wedding (Few invited guests, 1-5 additional players PP): 1,000 col
    • Medium Wedding (Invited guests, 1-10 additional players PP): 2,000 col
    • Large Wedding (Invite only/any number guests, PP/OP, player's decision): 3,000 col
    • PK Access: 1,500 col
    • Snack Table* (+1 food buff): 1,000 col
    • Feast Table* (+2 food buffs): 1,500 col
    • Banquet Table* (+3 food buffs): 2,250 col

    *Players may select any Cook enhancements to apply, which must be declared in the Thread Summary. Any players who eats from an enhanced table receive the listed buff(s) for a single thread they participate in afterwards within 30 days of the wedding's closure. Threads that benefit from this buff must have been started after the wedding's thread begins, and players claiming a buff must declare these buffs with a link to the wedding thread in their first post. Wedding food buffs do not stack with other food buffs.

    The Rings

    Players can either purchase a basic gold band (1,500 col each) or a custom ring with any appearance they desire (2,000 col each). Ring choices (appearance and ability) do not have to be identical between the two players. Each ring has one ability which must be declared in the Thread Summary. The abilities will not be active until the couple completes the <<Saying Vows>> Quest. Wedding Rings do not take up an equipment slot. Ring abilities are only active when a player is in the same thread with their spouse.

    • Resolve: +(20*Tier) base health
    • Driven: +(5*Tier) base energy
    • Strong Will: +1 base damage
    • Resilient: +(4*Tier) base mitigation
    • Purity: (1) Safeguard Active at beginning of the thread (Cannot stack with Safeguard potion) | Safeguard blocks damage from the first successful attack that hits the player.
    • Affectionate: Transfer 5% of your max health to your spouse (1 post cooldown)
  20. <<Saying Vows>>
    Recommended Level:  Any
    Restrictions | At least the two marrying players
    Quest Credit Goes To @Itzal

    Wedding.png

    "Love. Unwavering love is what brings us together today. These two intend to join together as one in Holy Matrimony. If any object to this joining please speak now or forever hold your peace."

    Rewards:

    The Married Couple Receives:

    • 1 Additional SP each
    • 1 Wedding Ring each (created/purchased rings from <<Making Vows>>)
    • Any gifts or presents received from other players

    Requirements:

    • At least one [1] page (20 posts or more).
    • The couple getting married must have completed the <<Making Vows>> quest prior to taking this one.
    • Roleplay the Wedding Ceremony.

    Outline:

    The floor, location, and amount of players allowed in the thread depend on how large a wedding players bought during the <<Making Vows>> quest. Players are urged to role play the wedding out and strongly urged to read out their characters' vows. Upon receiving the rings, the officiator will activate their abilities, and they will be active from that point onward. Wedding rings do not take up an equipment slot. Married players share an inventory space so it is suggested that players work out how they wish to keep track of said inventory.

  21. <<Broken Vows>>
    Recommended Level: Any
    Restrictions | Both Married Players Only
    Quest Credit goes to @Itzal.

    Divorce.jpg

    "You've chosen to separate then? I am sorry to hear that." James Aria, the NPC who had helped the two players make their wedding plans, is very clearly saddened to see them leaving each other in the end. "If that is the case then come along with me to finalize it. You'll need to decide which items go to whom, however. Once that's done we can pull out the papers."

    Rewards:

    • Each player's Wedding Ring is lost.
    • Each player receives 3,000 col as consolation.

    Requirements:

    • Sign the divorce papers.
    • Players involved must have completed the Saying Vows quest in order to be eligible to undertake this one.

    Outline:

    Players approach James Aria on the Floor One and talk with him about going through with a divorce. In order to do so, however, the priest must walk the two players through their stored items. Each item must be discussed as to whose inventory it will be stored in after the divorce.

  22. Christmas Item Winners!

    ID: 93087 - CD: 10 (Even) - LD: 18 @Embers - Winner of Rudolph!
    ID: 93088 - CD: 2 (Even) - LD: 11 @Pinball - Winner Naughty or Nice Blade!
    ID: 93089 - CD: 9 (Odd) - LD: 15 @Zandra - Winner Santa's Cloak!

    Players have 24 Hours to Pick Up Their Reward or Consolation Prize, if not picked up in that timeframe a reroll will occur.

    @Zandra when taking the cloak, you must declare if you are taking Lifemend or Mitigation.

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