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  1. Past hour
  2. The world around her felt heavy. The greenery, the flowers, the breeze, the clouds, not even the sunshine had quenched this feeling of dread that drenched her from head to toe. She ignored it best she could, setting out on a quest of her own. One of hearsay. Cascade had overheard a conversation at her local tavern. There was a woman along the trails that could offer a means to acquire a companion, or at the very least, guide her in the right direction. She had dreamt of having someone to share her journeys with, but it had always been a distant wish. At best, all she could do was attempt
  3. Today
  4. "Beauty in the eye of the beholder" Adelyte quoted, referencing Fae's comment that some materials have a different appearance, depending on the player. She looked at her with a bright smile as Fae tried to apologize, "Oh, you don't need to be sorry. I do it all the time. Plus its cute to hear you nerd out about that stuff. Lead that way Fae!" Did she chortle at her silly rhyme? Of course she did. With long strides, she followed behind her gathering companion into the darkness of the cave. The light of the sun slowly faded the farther in they descended, and it completely vanished as
  5. "Well that's a relief," Lessa replied, shaking her head for added effect. "I feel like we just had an entire conversation about how I'm not interested in your cock or your balls." She punctuated the comment with a smile, but it fell away as silence overtook her. She'd jumped at the opportunity to make a sexual comment - those jokes were really just low-hanging fruit at that point - but his confession carried weight that she couldn't simply laugh off. The topic deserved more respect than that, and so did he. In one day, he had shared with her more than he had in the years they'd known each othe
  6. Eyes peered up from the shipping manifest to look at Hirru, the speckles in her golden eyes glistening in the lantern's glow. She hummed curiously with tight lips, "Fair point." She wasn't even entirely sure how far of a trip it was to the docks. This entire floor was an island surrounded by dark ocean, they could be located anywhere. Rubbing her temple with a tiny groan, she would fold up the sheet of paper and shove it into her pockets. When they find the shipment - if they find it - better to know exactly what they need to grab. She'd hate to have to make another trip out in this shit
  7. @Sinnamon with a scoop of her hand, sin led them into the backrooms. — and the anticipation through the walk was fucking killing her. iris had actively tried not to make eye contact with anyone else that might’ve seen her, and couldn’t keep her gaze off the floor as they shuffled through staff-only areas. embarrassing. it was times like these that her inexperience was showing, in spite of her desire, underlining the underlying tinges of a personal regret and fear. she could only hope that sin would not notice. not that it lingered for long. when iris was introduced to sin’
  8. A slow blink as cerulean eyes raised to meet with emerald green - glistening just so under the flickering lights of the club. Mari hadn't expected anyone to approach her - Mari never really considered herself much of a looker. Tired circles beneath her eyes, freckles spotted all over her body. Wide hips, and a short stature - but...maybe there was some kind of allure to that, she guessed. Oscar seemed to enjoy it, as did Lancaster. Still...Years of neglect from an ex husband were not so easily wiped from her memory. Then there was the curse of the orange crystal - ever the mark of sin flo
  9. Yesterday
  10. It seemed that the players outside of the raid were really having the hell beaten out of them. To think, a low level player coming to their rescue. The front would love to hear that, though he could probably hear some of them now. 'Who let the low levels back on the floor?' 'Didn't we just lose five last time they came up here' 'We need to try harder to make sure that this never happens again' That last one he figured would be reasonable, but the player he envisioned wouldn't be. There was so much to unpack from just that, but in the end, he took it at face value. He owed them one.
  11. Reytac stepped off of the teleport and immediately took in a breath of salt-laden air, and winced. It was clear that something had gone wrong when he'd tried switching floors - he'd been intending to go to the fifth floor, to see if there were any quests there that suited his level. But it was immensely clear that he was not on the fifth floor, not even close. A glance at his tracker had the brunette's jaw drop, and if it could go any lower it might have been hitting his clavicle. Somehow, his mumbled destination had brought him all the way up to the twenty ninth floor. In that moment, staring
  12. Character Relationships: Mari: Reytac knows her, but also knows to keep his distance. Mildly friendly, but reserved. Khione: Reytac knows her, and is friendly, but mildly suspicious about what she does and doesn't know, and what her motivations are. Who she knows doesn't help. Vex: Reytac knows him, and dislikes him. Is highly suspicious of him. But also knows to keep his distance, a very, healthy, distance. Nisa: Reytac knows her, and is curious about her. A little concerned with her lack of care putting her in danger, but also i
  13. Character Sheet: The spreadsheetening https://docs.google.com/spreadsheets/d/1T4774woiCIF_yercd1QJJy98ag5r0FTtDybo4vSVmbI/edit?usp=drivesdk
  14. "OHMIGOSH! HORSES!" Came a shriek from, what could have been, half of a mile away from the homestead. Two, ghostly blue pigtails flailed behind her as she ran down the path. Her shout, and the dust cloud that rose from where her boots pounded into the trail, were beginning to spook the animals - restless movements and some snorts, looking around for means of escape. Immediately, Adelyte realized she was at fault and slowed to a brisk walk. "Sorry! Sorrysorry." she apologized, to the horses, to their owner. To whoever really. Sidestepping past now the now much calmer animals, she wou
  15. She is rather apologetic and heavily analytical, but not in a way that that was arrogant, nor concerning. It only took her a few moment to, not only figure out that something was wrong with the jade player, but to also find the closest way to alleviate the situation. There were few factors that were being followed, but those were probably detailed within her mind. The hunter shook his head ever so slightly, but took the glass anyway. The drink from before didn't warm him anymore than what he thought it would, but the hand that held that glass towards him was. So too was this hand; wa
  16. Standard Recovery +4 EN, Recovery | 254464, CD: 1 (No Proc) PH Free Action {System} | <<Charging>> -> <<Charged>>, Accuracy reversed! Post Action | [x25] ST-B (22 - 2 [Stamina] + 2 [Shift] = 20 EN) -> Override {Missed} 1 EN, ST-B Maintained ID: 254463 | 1 + 4 - 3 = 2, CD: 4 {ST-B Unavailable} | Missed vs Byron, Kingpin. Heavy Momentum Triggered {+8 Base Damage} Players: Gaius | HP: 1050/1050 | EN: 131/132 | DMG: 33{+24} | MIT:147 | ACC:4 | EVA:2 | PARA-IM | REC: 8 | HM: 8 [3/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987
  17. Reytac stretched out his shoulders, his joints popping, as he walked down the dirt path that he'd found. He'd heard a rumor that a particular NPC that he'd been trying to find for a while was here - and from the odd structure in the distance, he was fairly certain that the rumor had been true. A frission of relief went through him. He'd wanted a companion for a while, seeing the ones that other players had just ended up filling him with more and more longing as the days went by, and now he'd finally found the key to starting down that path. There was a conservatively dressed, green-haire
  18. Standard Recovery +4 EN PH Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) - Well Rested [3/3] = 9 EN ID: 254461 | 9 + 7 = 16, CD: 12 {ST-B Unlocked} | Hit vs. ? Dealing 288 - 140 = 148 Damage, Shatter 1 [1/3] applied 254462, MD: 4 + 3 - 2 = 5, Byron, Kingpin vs Griswold {Missed} Players: Gaius | HP: 1050/1050 | EN: 131/132 | DMG: 33{+16} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [2/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 63/132 | DMG: 26 | MIT:20 | ACC:6 | KEEN: 1 | PHASE | EVA:6 | BH:30 | STC: 80 | PARA-V | LD:1
  19. Standard Recovery +4 EN, Recovery | 254460, CD: 4 (No Proc) PH Post Action | [x15] AOE-I (11 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 19 EN) - Well Rested [3/3] = 18 EN ID: 254456 | 6 + 7 = 13, CD: 9 {ST-B Unlocked} | Hit vs. Wayside Bandit #9 Dealing 495 - 60 = 435 Damage ID: 254457 | 7 + 7 = 14, Hit vs. Wayside Bandit #9 Dealing 495 - 60 = 435 Damage ID: 254458 | 10 + 7 = 17, Crit+2 vs. Wayside Bandit #9 Dealing 525 - 60 = 465 Damage ID: 254459 | 5 + 7 = 12, Hit vs. Ragged Highwayman #6 Dealing 495 - 120 = 375 Damage Players: Gaius | HP: 1050/1050
  20. Standard Recovery +4 EN, Recovery | 254455, CD: 1 (No Proc) PH Free Action {System} | Opening Dungeon Map [230136b] | Battle Plans Post Action | [x18] AOE-II (14 - 2 [Stamina] + 2 [Shift] + (2 * 4 Targets = 8) = 22 EN) - Well Rested [3/3] = 21 EN ID: 254451 | 5 + 6 - 1 = 11, CD: 11 {ST-B Unlocked} | Hit vs. Wayside Bandit #12 Dealing 594 - 60 = 534 Damage, Celeste cannot gain hatred ID: 254452 | 8 [HLY] + 6 - 1 = 15, Hit vs. Ragged Highwayman #5 Dealing 882 - 120 = 762 Damage, Celeste cannot gain hatred ID: 254453 | 2 + 6 - 1 = 8, Hit vs. Ragged Highwayman #5 Dealin
  21. Purchasing: Spyglass (3x); 800 Col Custom Ambition Tool; 800 Col 800x1 + 800x1 = 1600
  22. Standard Recovery +4 EN, Concentration CD [2/5] PH Free Action {System} | Random Dungeon Map [230136b] -> Celeste Post Action | [x16] TECH-D (12 - 2 [Stamina] + 3 [Shift] = 13 EN) - Well Rested [2/3] = 12 EN ID: 254446 | 2 + 7 - 3 = 6, CD: 7 {ST-B Unavailable} | Hit vs. Aela, Pickpocket Extraordinaire Dealing 592 - 100 = 492 Damage Loot Roll: ID: 254448 | LD: 21 (15, +6) | CD: 4 (4, +0) | 10500col, Materials (2), Tier 4 Perfect Weapon (1), Tier 4 Perfect Armor/Shield (1) Players: Gaius | HP: 1050/1050 | EN: 131/132 | DMG: 33{+16} | MIT:147 | ACC:4{-8}
  23. Given to @Reytac Pheromones (1): 249694 Given to @Cascade Pheromones (1): 249694-1
  24. Standard Recovery +4 EN, Vanish Refreshed, Turn reorder PH Post Action | [x20] ST-B (20 - 2 [Stamina] = 18 EN) - Well Rested [3/3] = 17 EN ID: 254444 | 4 + 7 - 3 = 11, CD: 4 {ST-B Unavailable} | Hit vs. Aela, Pickpocket Extraordinaire Dealing 520 - 120 = 400 Damage Free Action {Skill} | Vanish | 254445, LD: 10 + 10 = 20 [Success] | Vanish CD [1/3], 8 EN Players: Gaius | HP: 1050/1050 | EN: 131/132 | DMG: 33{+16} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [2/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 63/132 | DMG: 26 | MIT:20 |
  25. A short glass, heavy with the scent of alcohol found her before any company did, but was she truly expecting someone to just fall into her lap? Just like the crab boil, the airship, every other gathering she stepped out of her comfort zone to attend.. hoping she could find someone to interact with. A friend, a potential lover.. hell, just someone to help keep her on her feet and not lock herself in her shop in her home again for days on end until she decided to try again. Rinse and repeat. The rum burned as it trickled down her throat. She continued to turn the glass upwards until the ic
  26. Standard Recovery +4 EN, Recovery | 254443, CD: 7 (+8 EN), Turn order shift (new round) PH Post Action | [x25] ST-B (23 - 2 [Stamina] + 2 [Shift] = 22 EN) -> Override {Missed} 1 EN, ST-B maintained {ST Shift} ID: 254442 | 8 + -4 + -3 = 1, CD: 6 {ST-B Unavailable} | Miss vs. Aela, Pickpocket Extraordinaire, Heavy Momentum Triggered {+8 Base Damage} Players: Gaius | HP: 1050/1050 | EN: 131/132 | DMG: 33{+16} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [2/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Kasumi | HP: 987/987 | EN: 84/132 | DMG: 26 | MIT:20 | ACC:6
  27. Standard Recovery +4 EN PH Post Action | [x12] TECH-D (12 - 2 [Stamina] = 10 EN) - Well Rested [2/3] = 9 EN ID: 254441 | 9 + 7 = 16, CD: 3 {ST-B Unavailable} | Hit vs. Aela, Pickpocket Extraordinaire Dealing 288 - 120 = 168 Damage, Shatter 2 [1/3] applied Aela sustains 80 via STC Aela is [Paralyzed], takes no action. [Paralyzed] fades Players: Gaius | HP: 1050/1050 | EN: 123/132 | DMG: 33{+8} | MIT:147 | ACC:4{-8} | EVA:2 | PARA-IM | REC: 8 | HM: 8 [1/5] | HLY: 16 | BLD: 48 | ENV-O: 32 Raidou | HP: 987/987 | EN: 104/132 | DMG: 37 | MIT:44 | ACC:6 | AA |
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